Files
2025-08-27 09:51:58 +01:00

112 lines
4.2 KiB
C

/***********************************************************************************************************
* 画中画效果,可以根据情况只显示一个
S_USB_JPEG_PSRAM ----> SR_OTHER_JPG_USB1 ----> S_JPG_DECODE
| (320x240) (320x240)
|
|
----> SR_OTHER_JPG_USB2 ----> S_JPG_DECODE
(160x120) (160x120)
********************************************************************************************************** */
#include "lvgl/lvgl.h"
#include "lvgl_ui.h"
#include "osal/string.h"
#include "stream_frame.h"
#include "custom_mem/custom_mem.h"
#include "other_jpg_show/other_jpg_show_stream.h"
//是否打开画中画demo(usb数据解码两次显示的demo)
#define PIP_EN 0
//data申请空间函数
#define STREAM_MALLOC custom_malloc_psram
#define STREAM_FREE custom_free_psram
#define STREAM_ZALLOC custom_zalloc_psram
//结构体申请空间函数
#define STREAM_LIBC_MALLOC custom_malloc
#define STREAM_LIBC_FREE custom_free
#define STREAM_LIBC_ZALLOC custom_zalloc
extern lv_indev_t * indev_keypad;
extern lv_style_t g_style;
struct preview_usb_s
{
lv_group_t *last_group;
lv_obj_t *base_ui;
lv_group_t *now_group;
lv_obj_t *now_ui;
//这个是需要的流,但命名不一定对应,有可能通过中间流进行中转实现
stream *usb_P0_jpg_s;
stream *usb_P1_jpg_s;
stream *decode_s;
};
static void exit_preview_usb_ui(lv_event_t * e)
{
struct preview_usb_s *ui_s = (struct preview_usb_s *)lv_event_get_user_data(e);
lv_indev_set_group(indev_keypad, ui_s->last_group);
lv_obj_clear_flag(ui_s->base_ui, LV_OBJ_FLAG_HIDDEN);
lv_group_del(ui_s->now_group);
ui_s->now_group = NULL;
close_stream(ui_s->usb_P0_jpg_s);
#if PIP_EN == 1
close_stream(ui_s->usb_P1_jpg_s);
#endif
close_stream(ui_s->decode_s);
lv_obj_del(ui_s->now_ui);
}
//进入预览的ui,那么就要创建新的ui去显示预览图了
static void enter_preview_usb_ui(lv_event_t * e)
{
struct preview_usb_s *ui_s = (struct preview_usb_s *)lv_event_get_user_data(e);
lv_obj_add_flag(ui_s->base_ui, LV_OBJ_FLAG_HIDDEN);
lv_obj_t *ui = lv_obj_create(lv_scr_act());
ui_s->now_ui = ui;
lv_obj_add_style(ui, &g_style, 0);
lv_obj_set_size(ui, LV_PCT(100), LV_PCT(100));
ui_s->decode_s = jpg_decode_stream_not_bind(S_JPG_DECODE);
//将解码的数据推送到Video P0和Video P1显示
streamSrc_bind_streamDest(ui_s->decode_s,R_VIDEO_P0);
streamSrc_bind_streamDest(ui_s->decode_s,R_VIDEO_P1);
enable_stream(ui_s->decode_s,1);
//接收usb的jpg数据,配置需要解码的参数(320x240),然后给到S_JPG_DECODE进行解码,最后给到P0去显示(设置时P0的类型)
ui_s->usb_P0_jpg_s = other_jpg_stream_not_bind(SR_OTHER_JPG_USB1,320,240,320,240,YUV_P0);
//将other_jpg的数据给到S_JPG_DECODE进行编码
streamSrc_bind_streamDest(ui_s->usb_P0_jpg_s,S_JPG_DECODE);
enable_stream(ui_s->usb_P0_jpg_s,1);
#if PIP_EN == 1
//接收usb的jpg数据,配置需要解码的参数(160x120),然后给到S_JPG_DECODE进行解码,最后给到P1去显示(设置时P1的类型)
ui_s->usb_P1_jpg_s = other_jpg_stream_not_bind(SR_OTHER_JPG_USB2,160,120,160,120,YUV_P1);
//将other_jpg的数据给到S_JPG_DECODE进行编码
streamSrc_bind_streamDest(ui_s->usb_P1_jpg_s,S_JPG_DECODE);
enable_stream(ui_s->usb_P1_jpg_s,1);
#endif
lv_group_t *group;
group = lv_group_create();
lv_indev_set_group(indev_keypad, group);
lv_group_add_obj(group, ui);
ui_s->now_group = group;
lv_obj_add_event_cb(ui, exit_preview_usb_ui, LV_EVENT_PRESSED, ui_s);
}
lv_obj_t *preview_usb_ui(lv_group_t *group,lv_obj_t *base_ui)
{
struct preview_usb_s *ui_s = (struct preview_usb_s*)STREAM_LIBC_ZALLOC(sizeof(struct preview_usb_s));
ui_s->last_group = group;
ui_s->base_ui = base_ui;
lv_obj_t *btn = lv_list_add_btn(base_ui, NULL, "preview_usb_pip");
lv_group_add_obj(group, btn);
lv_obj_add_event_cb(btn, enter_preview_usb_ui, LV_EVENT_PRESSED, ui_s);
return btn;
}