189 lines
9.3 KiB
Plaintext
189 lines
9.3 KiB
Plaintext
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta name="generator" content="HTML Tidy for HTML5 for Apple macOS version 5.8.0">
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<title>JMRI: Older Preferences Pane</title>
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<meta name="author" content="Bob Jacobsen">
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<meta name="keywords" content="JMRI help preferences"><!--#include virtual="/help/en/parts/Style.shtml" -->
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</head>
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<body>
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<!--#include virtual="/help/en/parts/Header.shtml" -->
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<div id="mBody">
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<div id="mainContent" class="no-sidebar">
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<h1>JMRI: Older Preferences Pane</h1>
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<p class="important">This page describes an older Preferences pane that was replaced by
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<a href="TabbedPreferences.shtml">a new layout</a> in <a href=
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"https://jmri.org/releasenotes/jmri2.9.4.shtml">JMRI 2.9.4</a>. Information on the new
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version is on <a href="TabbedPreferences.shtml">this page</a>.</p>
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<p>The Preferences pane is where you configure the basic operation of your JMRI
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application.</p>
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<h2 id="basic">Basic Preferences</h2>
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<p>When the panel first opens, it displays the basic Preferences.</p>
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<p><a href="../../manual/DecoderPro/images/Preferences.png"><img src=
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"../../manual/DecoderPro/images/Preferences.png" height="144" width="252" class="floatRight"
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alt="connection pane"></a>
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</p>
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<dl>
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<dt>Layout Connection</dt>
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<dd>
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You can select any of the various JMRI layout Connections here. For more information on
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how to configure this for your particular hardware, see the <a href=
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"../../html/hardware/index.shtml">Hardware help pages</a>.
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</dd>
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<dt>GUI Style</dt>
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<dd>
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These radio boxes allow you to select how the program looks. The available choices depend
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on what kind of computer you have, and not all of the following may be available:
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<ul>
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<li>Metal - the default Java style, usable on all computers</li>
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<li>CDE/Motif - A Linux/Unix form that works well with X Windows screen managers. It's
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also available on (almost) all computer types.</li>
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<li>Windows - only available on Microsoft Windows systems, this makes the program look
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as much as possible like a regular Windows application.</li>
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<li>Mac OS X - only available on MacOS, this makes the program look like a Macintosh
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application</li>
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</ul>
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</dd>
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<dt>Programmer Defaults</dt>
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<dd>
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The DecoderPro programmer allows you to select how much or how little to display of the
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decoder content using configurable "Programmers". You can select one at the same time you
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<a href="../../manual/DecoderPro/Basic_Start.shtml">select your locomotive decoder</a>,
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but this provides a convenient place to set a default so you don't have to select it each
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time you open a decoder.
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</dd>
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</dl>
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Perhaps the most important control is at the bottom of this section: The "Save" button!
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<p>Be sure to click "Save" when leaving this window. Your changes to the preferences don't
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take effect until the program is stopped and restarted, so the program will prompt you to do
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that after saving the preferences.</p>
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<h2 id="advanced">Advanced Preferences</h2>
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Advanced Preferences allows you to customize your connection to the layout. You do not need
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to use them to get your initial connection to the layout up and running, and it is
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recommended that you leave them alone until the connection to your command station is
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operational. To set the advanced preferences, check the "Show Advanced Preferences" box.<br>
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<p><a href="../../manual/DecoderPro/images/Preferences2.png"><img src=
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"../../manual/DecoderPro/images/Preferences2.png" height="144" width="252" class="floatRight"
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alt="connection window"></a>
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</p>
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<dl>
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<dt>Auxiliary layout connections</dt>
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<dd>The auxiliary connections allow you to have more than one layout connection active at a
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time. Most users only need one connection, therefore select an auxiliary connection only if
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you need more than one connection to the layout. Use the "Layout Connection:" at the top of
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the Preferences Menu for your primary connection.</dd>
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<dt>Programmer Defaults</dt>
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<dd>This section has a checkbox that lets you decide whether the DecoderPro programmer will
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display empty panes (tabs). Some people like to see them, even though they're empty, some
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people would prefer not to see them, so they don't keep trying to look at them. We provide
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this preference so you can choose.</dd>
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<dt id="locale">Locale</dt>
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<dd>
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<a href="../../Acknowledgements.shtml">Many people</a> have contributed
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"internationalizations" of JMRI. This converts (much) of the text on the screen to a
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language other thank English. If you select your country or region and language here,
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then save and restart the preferences, JMRI will use an internationalization for that
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country and language if it's available. Items that have not been translated will continue
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to appear in English, so you won't miss anything. For more information on how to set this
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up, and particularly how to contribute new and improved translations, please see our
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<a href="../../html/doc/Technical/I8N.shtml">internationalization page</a>.
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</dd>
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<dt id="actions">Do actions at startup</dt>
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<dd>
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This section lets you have the program automatically execute various menu selections at
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startup. For example, you can have the Turnout Table automatically open, or automatically
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open a window for programming on the main.
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<p>For example, to automatically open the Turnout Table, click the "Add Action" button in
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this section of the advanced preferences. From the list that's presented, select "Open
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Turnout Table". Don't forget to save your updated preferences with the button at the
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bottom of the screen!</p>
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</dd>
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<dt>Create buttons on the main screen</dt>
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<dd>
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This allows you to add extra buttons to the main JMRI window that are connected to
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specific menu choices.
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<p>For example, to add a button that will open the Power Control when clicked, click the
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"Add Action" button in this section of the advanced preferences. From the list that's
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presented, select "Open Turnout Table". Don't forget to save your updated preferences
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with the button at the bottom of the screen! From the list that's presented, select "Open
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Power Control". Don't forget to save your updated preferences with the button at the
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bottom of the screen! The button will appear when you next start the program.</p>
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</dd>
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<dt>Load panel files at startup</dt>
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<dd>
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This section lets you automatically load panel files when the program starts up. The
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previous sections will have already executed, so any actions they're configured for will
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have taken place. You can load as many panel files as you'd like; each will be completely
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loaded before the next is started.
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<p>Click "Add File", which will open a file section window in which you can select the
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desired file. If you later want to stop loading the file at startup, click the "Remove"
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button next to the filename.</p>
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</dd>
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<dt>Run scripts at startup</dt>
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<dd>
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This section lets you automatically run a script file when the program starts up. The
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previous sections will have already executed, so any actions they're configured for will
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have taken place and all panel files will have been loaded. You can run as many script
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files as you'd like; each will be run to the end of the file before the next is started.
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<p>Click "Add File", which will open a file section window in which you can select the
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desired file. If you later want to stop executing a particular script at startup, click
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the "Remove" button next to the filename.</p>
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</dd>
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<dt id="roster">Set the location of the Roster</dt>
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<dd>
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Normally, the Roster is stored in a standard location as part of the <a href=
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"../../html/apps/DecoderPro/Files.shtml">Preferences directory</a>. This option lets you
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move that somewhere else.
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<p>To configure it, click the "Set..." button and follow the directions.</p>
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<p>The "Reset" button restores it to the default location. Note that this just changes
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where the program looks. If you've stored roster information elsewhere and want it back
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in the default location, you have to move the files there yourself.</p>
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<p>You can also enter a default value for the "Owner" field in DecoderPro roster entries
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here. This fills in the value for new entries, which can save you a little bit of typing.
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It has no effect on existing entries, even if changed.</p>
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</dd>
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</dl>
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