92 lines
3.7 KiB
Plaintext
92 lines
3.7 KiB
Plaintext
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta name="generator" content="HTML Tidy for HTML5 for Apple macOS version 5.8.0">
|
|
<title>DecoderPro® Comprehensive Programmer</title><!--#include virtual="/help/en/parts/Style.shtml" -->
|
|
<!-- DecoderPro Styles -->
|
|
|
|
<style>
|
|
.dp-ctr {
|
|
text-align: center;
|
|
}
|
|
.dp-right {
|
|
text-align: right;
|
|
}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<!--#include virtual="/help/en/parts/Header.shtml" -->
|
|
|
|
<div id="mBody">
|
|
<!--#include virtual="Sidebar.shtml" -->
|
|
|
|
<div id="mainContent">
|
|
<h1>DecoderPro® Comprehensive Programmer</h1>
|
|
|
|
<h2>Motor Control Pane</h2>
|
|
|
|
<div class="dp-right">
|
|
<p><a href="Comp_Basic.shtml">Previous |</a> <a href="Comp_Speed.shtml">Next</a></p>
|
|
|
|
<p><a href="index.shtml#Advanced%20Programmer">Back to Index</a>
|
|
</p>
|
|
</div>
|
|
|
|
<hr>
|
|
|
|
<p>Motor control is divided into three separate panes. The <strong>Motor Control
|
|
pane</strong> deals with CV's for simulating locomotive weight or inertia. The <a href=
|
|
"Comp_Speed.shtml" target="_parent"><strong>Basic Speed Control pane</strong></a><a href=
|
|
"Comp_Basic.shtml" target="_parent"></a> deals with basic motor control CV's and the third
|
|
<a href="Comp_Speed_Talble.shtml" target="_parent"><strong>Speed Table
|
|
pane</strong></a><a href="Comp_Speed.shtml" target="_parent"></a> covers those dealing with
|
|
the Speed Table method of controlling the motor. These last two methods of motor control are
|
|
mutually exclusive. The selection is made with a radio button at the top of each of those two
|
|
panes. The default selection is Basic Speed Control.</p>
|
|
|
|
<p><strong>The Motor Pane</strong>
|
|
</p>
|
|
|
|
<h1><img style="width: 801px; height: 372px;" alt="motor" src="images/Comp_03_Motor.png"><br>
|
|
</h1>
|
|
|
|
<p>The contents of the Motor pane will vary significantly between different brands and models
|
|
of decoders. In the case of the decoder shown in the illustration:</p>
|
|
|
|
<p><strong>Acceleration Rate</strong> and <strong>Deceleration Rate</strong> help simulate a
|
|
locomotive under load - but don't use them unless you have very clean track, because an
|
|
interruption of power can make a locomotive stop and cycle through the acceleration curve
|
|
again! On the latest Tsunami Diesel sound decoders the firmware has been changed. The decoder
|
|
now returns to the last speed setting before the power interruption but it has no knowledge
|
|
of where it was in the acceleration curve. So if you have been in the habit of using lots of
|
|
momentum and setting speed to maximum to get the sound of a notch 8 motor, be aware that if
|
|
the loco loses power for just an instant from a dirt spot on the rails, it will resume at the
|
|
top speed step and appear to be running away.</p>
|
|
|
|
<p>High deceleration rates can make station stops and switching realistic, but very
|
|
challenging!</p>
|
|
|
|
<p><strong>Back EMF</strong> or <strong>Speed stabilization</strong>
|
|
<strong>(BEMF)</strong>is implemented differently by each manufacturer.. See your decoder
|
|
documentation for the best ways to implement these variables, and be prepared to do a lot of
|
|
experimenting! However they do it and whatever they call it, you should find it in this
|
|
pane.</p>
|
|
|
|
<hr>
|
|
|
|
<div class="dp-right">
|
|
<p><a href="Comp_Speed.shtml"></a> <a href="Comp_Basic.shtml">Previous |</a> <a href=
|
|
"Comp_Speed.shtml">Next</a></p>
|
|
|
|
<p><a href="index.shtml#Advanced%20Programmer">Back to Index</a>
|
|
</p>
|
|
</div>
|
|
<!--#include virtual="/help/en/parts/Footer.shtml" -->
|
|
</div>
|
|
<!-- closes #mainContent-->
|
|
</div>
|
|
<!-- closes #mBody-->
|
|
<script src="/js/help.js"></script>
|
|
</body>
|
|
</html>
|