667 lines
30 KiB
Plaintext
667 lines
30 KiB
Plaintext
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta name="generator" content="HTML Tidy for HTML5 for Apple macOS version 5.8.0">
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<title>Throttle: Open/Configure a Throttle Window</title>
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<meta name="keywords" content="JMRI decoderpro dcc nmra throttlepro">
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<meta name="Description" content="Throttle documentation for JMRI project">
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<meta name="Author" content="Paul Fraker (paul@frakers.com)">
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<meta name="Language" content="EN"><!--#include virtual="/help/en/parts/Style.shtml" -->
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<style>
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.ctr {
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text-align: center;
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}
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</style>
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</head>
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<body>
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<!--#include virtual="/help/en/parts/Header.shtml" -->
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<div id="mBody">
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<!--#include virtual="Sidebar.shtml" -->
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<div id="mainContent">
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<h1>Current Throttle documentation</h1>
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<p>Please note that the Throttles Help was updated. Current version:</p>
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<ul>
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<li>The <a href="ToolsMenuThrottleEntry.shtml">Throttle menu in JMRI</a>
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</li>
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<li>The <a href="BasicThrottleWindow.shtml">Throttle Window itself</a>
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</li>
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<li>The <a href="ThrottleWindowMenus.shtml">Throttle Window menus</a>
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</li>
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<li>The <a href="ThrottleToolBar.shtml">Throttle Window toolbar</a>
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</li>
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<li>The <a href="AdvancedThrottleControl.shtml">Throttle Window controls</a>
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</li>
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<li>The <a href="ThrottlesListWindow.shtml">Throttles List Window</a>
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</li>
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<li>The <a href="ThrottlesPreferencesPane.shtml">Throttles preferences pane</a>
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</li>
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</ul>
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<hr>
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<h1>Throttles in JMRI v2.x</h1>
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<h2>Open a New Throttle Window</h2>
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<p>This chapter will walk you through the process of opening up a new throttle window and
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then configuring it to run a locomotive on your layout. For the purposes of this user guide,
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we will be using a locomotive that has been equipped with a sound decoder. The decoder's
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address in our examples here is <strong>8251</strong>. If you are following along with a
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locomotive of your own while you read this, simply replace your loco's decoder address
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anywhere that "8251" is shown.</p>
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<p>So let's get started.</p>
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<table border="0" style="width: 100%">
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<tr>
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<td style="text-align: center">
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<p style="text-align: center; font-size: xx-small"><img width="163" height="82" src=
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"images/jmri004.jpg" title="New Throttle" alt="menu"><br>
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Figure 2-1: New Throttle Menu Option</p>
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</td>
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<td><img width="10" height="20" src="images/spacer.gif" alt="spacer">
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</td>
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<td>
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<p>The first thing that we want to do is to open up a throttle window. As outlined in
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the <a href="ThrottleChapter1.shtml" title="Go back to review Chapter 1">previous
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chapter</a>, this is accomplished by selecting the following menu options from the
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primary main window:</p>
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<ul style="list-style-type: square">
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<li><strong>Tools</strong>
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</li>
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<li><strong>Throttles</strong>
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</li>
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<li><strong>New Throttle</strong>
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</li>
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</ul>
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</td>
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</tr>
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</table>
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<br>
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<br>
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<h3 id="StructWin">Structure of a Throttle Window</h3>
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<div style="margin-left: 2em">
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<p>There are <em>three panels</em> (or sub-windows) associated with each Throttle window.
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These are identified as:</p>
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</div>
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<ul>
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<li><strong>Control Panel</strong> contains a throttle slider to control the speed of the
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loco, a forward and reverse selector, an Emergency Stop action button, and an Idle action
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button (mostly used for sound equipped decoders).<br>
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<br></li>
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<li><strong>Function Panel</strong> is used to associate the function buttons with the
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active output functions of the decoder.<br>
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<br></li>
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<li><strong>Address Panel</strong> is used to identify the decoder's address, and to
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dispatch or release the identified address.<br>
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<br></li>
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</ul>
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<p class="important"><strong>Important!</strong> These three panels are actually windows
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defined within an overall window. Please note that each of these panels contain their own
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"minimize" and "close" buttons - as well as can also be resized. You can actually minimize
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one or more of these panels within the Throttle window. This is being pointed out in event
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that you accidentally click on one of the buttons and the panel disappears on you.</p>
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<p style="text-align: center; font-size: xx-small"><img width="323" height="464" src=
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"images/jmri011.jpg" title="JMRI Throttle New Default Window" alt=
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"default throttle window"><br>
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Figure 2-2: New Throttle Window</p>
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<h2 id="WinConfig">Configure The New Throttle</h2>
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<p>Now that we have successfully opened up the throttle window, the next thing we need to do
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is to configure the throttle for operation. We'll do this in two steps. The first will be to
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assign a locomotive's decoder address. Please note in Figure 2-2 above that all of the panels
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are pretty much disabled. This is because there is no address assigned yet. After
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establishing an address, the other options on the panels will become enabled.</p>
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<h3 id="AddressPanel">Assign a Decoder Address to a Throttle</h3>
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<div style="margin-left: 2em">
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<table border="0" style="width: 100%">
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<tbody>
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<tr>
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<td>
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<p>The first thing that needs to happen before any options or buttons in the window
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become active, is to assign a decoder's address in the "<strong>Address
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Panel</strong>". There are two ways that this can be accomplished.</p>
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<ol>
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<li>Manually enter the decoder's address in the large text box, then click on the
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"<strong>Set</strong>" button.<br>
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<div style="margin-left: 2em">
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<p class="important"><strong>Important!</strong> When manually entering an
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address, be sure to click on the <strong>Set</strong> button. Without this
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step, all throttle actions remain disabled.</p>
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</div>
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</li>
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<li>Or, use the drop down list to select from the roster list (as shown in the
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figure on the right).<br>
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Please note that when you select a loco from this list, it simply reads the
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decoders address from the roster file - it currently does <u>not</u> cross
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reference this to any saved throttle layout files.</li>
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</ol>
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</td>
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<td><img width="20" height="40" src="images/spacer.gif" alt="spacer">
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</td>
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<td style="text-align: center">
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<p style="text-align: center; font-size: xx-small"><img width="207" height="228"
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src="images/jmri015.jpg" title="Address Selection" alt="address selection"><br>
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Figure 2-3: Address Selection</p>
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</td>
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</tr>
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<tr>
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<td colspan="3"><img width="40" height="40" src="images/spacer.gif" alt="spacer">
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</td>
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<td>
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</td>
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<td>
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</td>
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</tr>
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<tr>
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<td>
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<div style="margin-left: 2em">
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<p>After an address is selected, all other controls and options in the throttle
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window will become enabled. Two other option buttons also become active in the
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"<strong>Address Panel</strong>". These are described as...</p>
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</div>
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<ul>
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<li><strong>Dispatch</strong> releases the decoder address back to the command
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station in a "dispatch" mode. Usually, only one address can be in dispatch state
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at the command station - all others are either "in use" or "idle" (released). The
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controls and options in the throttle window will become disabled until another
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address is "<strong>Set</strong>".</li>
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<li><strong>Release</strong> releases the decoder address back to the command
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station as "no longer needed". The controls and options in the throttle window
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will become disabled until another address is "<strong>Set</strong>".</li>
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</ul>
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</td>
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<td>
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</td>
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<td>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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<table>
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<tbody>
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<tr>
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<td><img width="20" height="40" src="images/spacer.gif" alt="spacer">
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</td>
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<td style="text-align: center">
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<p style="text-align: center; font-size: xx-small"><img width="199" height="129" src=
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"images/jmri032.jpg" title="Example of Address Panel option buttons" alt=
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"address panel"><br>
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Figure 2-4: Address Panel<br>
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(with an active address)</p>
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</td>
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</tr>
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</tbody>
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</table>
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<h2 id="ControlPanel">Control Panel - Let's Run a Train</h2>
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<div style="margin-left: 2em">
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<table border="0" style="width: 100%">
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<tbody>
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<tr>
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<td>
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<p>Now that you have established an address for the throttle, you should be able to
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run the train on your layout (if your layout is active and the address you entered
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is valid to a locomotive on the track). You do this using the "<strong>Control
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Panel</strong>" (see Figure 2-5). But here is where things get a little sticky.</p>
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<p>There are multiple combinations of DCC systems and computer platforms that make
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up for slight differences in the functionality of the throttles. The programmers
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are working hard at trying to get these throttles to function identically. But
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because of these differences, you may discover that not everything noted in the
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following text will function as defined for your system.</p>
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<p class="important"><strong>Important!</strong> The "Control Panel" must have the
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"focus" for it to become active (and usable). In other words, it's window bar must
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be active. If you are following along with this text with your own locomotive and
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just entered an address in the Address Panel, you will discover that the Address
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Panel is the window with the current focus. None of the keyboard or mouse actions
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described below will move the train until the Control Panel has the focus. To make
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the Control Panel the active window, use your mouse pointer to click somewhere
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within the Control Panel.</p>
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</td>
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<td><img width="20" height="40" src="images/spacer.gif" alt="spacer">
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</td>
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<td style="text-align: center">
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<p style="text-align: center; font-size: xx-small"><img width="99" height="330"
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src="images/jmri033.jpg" title="Example of the Control Panel" alt=
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"control panel"><br>
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Figure 2-5: Control Panel</p>
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</td>
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</tr>
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</tbody>
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</table>
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<br>
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<table style="width: 100%; border: 2px solid;">
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<tbody>
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<tr>
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<td>
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<p style="color: #FF0000; font-size: medium; font-weight: bold">Beware of where you
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click with your mouse pointer in the Control Panel.</p>
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<ul>
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<li><strong>If you click anywhere near the slider, your loco may take off on you
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unexpectedly (more on this below).</strong>
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</li>
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<li><strong>If you click anywhere on the words "Forward" or "Reverse", you will
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activate that action - which isn't too bad - except if the loco is running in the
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opposite direction from what action you clicked on.</strong>
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</li>
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<li><strong>Depending on your screen resolution size, if you attempt to click on
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the window bar itself, you may accidentally close down the Control Panel window
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or minimize it. This could of course immediately confuse any new user.</strong>
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</li>
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</ul>
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<p>So when first clicking in the Control Panel to make it the "active" window with
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the focus, and you know that your loco is stopped, it is suggested to click on the
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"Idle" button (if you know for fact that your loco is stopped), or the forward or
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reverse area (depending of course on the current direction of the loco). In other
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words, you want to click somewhere within the border of the Control Panel window,
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yet not cause your loco to do something that you don't want it to do.</p>
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<p>After a little experimentation, you will discover what is comfortable for your
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usage. The only point we are trying to make here is that many new users immediately
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get frustrated with the throttles because they can't get their loco to move, not
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realizing that the Control Panel does not have the focus. Or they have clicked on a
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function button (more on these below), which then changes the "active" window to
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the Function Panel.</p>
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</td>
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</tr>
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</tbody>
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</table>
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</div>
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<h3 id="StandardActions">Keyboard Throttle Control</h3>
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<div style="margin-left: 4em">
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<p>There is a group of keyboard action keys that have been defined as
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"<strong>standard</strong>" across all DCC systems and computer platforms. They are
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identified in the following table:</p>
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<table>
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<tbody>
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<tr class="ctr">
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<td>KEY*</td>
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<td>ACTION</td>
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</tr>
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<tr>
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<td class="ctr"><strong>+</strong>
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</td>
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<td>Increase speed by 1 step of each press of the key</td>
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</tr>
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<tr>
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<td class="ctr"><strong>-</strong>
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</td>
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<td>Decrease speed by 1 step of each press of the key</td>
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</tr>
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<tr>
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<td class="ctr"><strong>*</strong>
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</td>
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<td>Idle (set speed to 0, any speed momentum is enabled)</td>
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</tr>
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<tr>
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<td class="ctr"><strong>/</strong>
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</td>
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<td>Emergency Stop! (instantly halts the locomotive)</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Up arrow</strong>
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</td>
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<td>Forward direction</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Down arrow</strong>
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</td>
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<td>Reverse direction</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Left arrow</strong>
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</td>
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<td>Increases speed by 1 step for each press of the key</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Right arrow</strong>
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</td>
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<td>Decreases speed by 1 step for each press of the key</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Page Up</strong>
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</td>
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<td>Increases speed by approximately 10% for each press of the key</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Page Down</strong>
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</td>
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<td>Decreases speed by approximately 10% for each press of the key</td>
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</tr>
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</tbody>
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</table>
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<div>
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<p class="important"><strong>Note:</strong> The implied keys noted above (with the
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exception of the arrow keys) are those found on the numeric keypad of the keyboard. For
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laptops and other keyboards that don't have a separate numeric keypad, experimentation on
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your part may be needed to find the correct key combination. The arrow keys are usually
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found grouped in their own separate area.</p>
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</div>
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<p>Using the standard key actions are pretty easy. After making the Control Panel have the
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active focus, each click of the <strong>+</strong> on the numeric keypad should increase
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the speed on your locomotive. Each click of the <strong>-</strong> key on the numeric
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keypad should decrease the speed of your locomotive. To bring the locomotive to a stop, a
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single click of the <strong>/</strong> key on the numeric keypad will set the speed of the
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locomotive to zero.</p>
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<p>Of course, in addition to the standard keyboard actions, what is the point of having a
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mouse if you can't use the mouse to control your trains. So now let's discuss how to move
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your locomotive using the mouse on your computer.</p>
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</div>
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<h3 id="MouseControl">Mouse Control</h3>
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<div style="margin-left: 4em">
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<p>You can perform all of the keyboard actions noted above by using your mouse pointer
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within the Control Panel window. We'll start by defining the Forward, Reverse, Stop and
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Idle controls. They are pretty simple to use.</p>
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<table>
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<tbody>
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<tr class="ctr">
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<td>BUTTON</td>
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<td>ACTION</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Forward</strong>
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</td>
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<td>Changes the direction of the locomotive to forward.</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Reverse</strong>
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</td>
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<td>Changes the direction of the locomotive to reverse.</td>
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</tr>
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<tr>
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<td class="ctr"><strong>STOP!</strong>
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</td>
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<td>Clicking on this button will perform an immediate physical stop of the
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locomotive. If any braking momentum feature is enabled for the decoder, it will be
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ignored halting the locomotive immediately. When using a sound decoder (such as a
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Soundtraxx DSD-150), and the decoder has a "sound shutdown action" (like in the
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diesel decoders), the associated engine shutdown sound will occur.</td>
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</tr>
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<tr>
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<td class="ctr"><strong>Idle</strong>
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</td>
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<td>Clicking on this button will set the speed of the locomotive to 0. If any braking
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momentum feature is enabled for the decoder, it will still be active and slow the
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locomotive down to a stop. When using a sound decoder (such as a Soundtraxx DSD-150),
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the engine sound will remain in its "idle" state.</td>
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</tr>
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</tbody>
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</table>
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</div>
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<h4 id="SliderBar">THE SLIDER BAR</h4>
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<div style="margin-left: 6em">
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<p>The slider bar can function differently for each user depending on several factors. This
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user guide is not going to try to identify all of the different possibilities. Instead, it
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is going to identify several of the primary ways that the slider bar can work. At least one
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of these methods should work for you. You may discover that your setup can utilize more
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than one of these. A little experimentation on your part may be required.</p>
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<ol>
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<li>
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<strong>Slider Method 1</strong>
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<ul>
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<li>Clicking anywhere above the current slider pointer position will INCREASE the
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loco speed by 1 speed step. For example, if the locomotive's current speed setting
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was 23, then a single click will advance the speed to 24. Another click will increase
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the speed to 25. Another click...to speed step 26. Another...to speed step 27. And so
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on...until it reaches the maximum speed steps for your system. This action has the
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same effect as using the <strong>+</strong> key on the numeric keypad.<br>
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<br></li>
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<li>Clicking anywhere below the current slider pointer position will DECREASE the
|
|
loco speed by 1 speed step. For example, if the locomotive's current speed setting is
|
|
21, then a single click will decrease the speed to 20. Another click will decrease
|
|
the speed to 20. Another click...to speed step 19. And so on...until it reaches speed
|
|
step 0. This action has the same effect as using the <strong>-</strong> key on the
|
|
numeric keypad.<br>
|
|
<br></li>
|
|
</ul>
|
|
|
|
<p class="important"><strong>Note:</strong> Clicking too far below the slider
|
|
(especially when close to the bottom of the slider bar) may not have any effect because
|
|
you are actually clicking on the "Forward" option. Therefore, it is suggested that when
|
|
decreasing speed with this method, that you click on the word "Stop" (not the emergency
|
|
stop button (STOP!) but the word "Stop" located at the lower end of the speed
|
|
slider).</p>
|
|
<br>
|
|
<br>
|
|
|
|
<p class="important"><strong>Note:</strong> If the decoder has acceleration or braking
|
|
rates enabled, the loco will speed up or slow down accordingly. If no momentum values
|
|
are enabled, the loco will speed up or slow down abruptly.</p>
|
|
<br>
|
|
<br>
|
|
<br>
|
|
</li>
|
|
|
|
<li>
|
|
<strong>Slider Method 2</strong>
|
|
<ul>
|
|
<li>Click and hold the left mouse button over the slider pointer and then drag it to
|
|
a speed that you wish, and release the mouse button. This will send a "set speed to"
|
|
command to the decoder.</li>
|
|
</ul>
|
|
|
|
<p class="important"><strong>Note:</strong> If the decoder has acceleration or braking
|
|
rates enabled, the loco will speed up or slow down accordingly. If no momentum values
|
|
are enabled, the loco will speed up or slow down abruptly to the speed set when the
|
|
mouse button was released.</p>
|
|
</li>
|
|
|
|
<li>
|
|
<strong>Slider Method 3</strong>
|
|
<ul>
|
|
<li>Clicking anywhere above the current slider pointer position will increase the
|
|
slider pointer to the place where the mouse pointer was clicked. For example, if the
|
|
locomotive's current speed setting was around 25% of the slider bar, and the mouse
|
|
pointer was positioned near approximately the 75% point the slider bar when clicked,
|
|
then the speed of the locomotive would be changed to approximately 75%.</li>
|
|
|
|
<li>Clicking anywhere below the current slider pointer position will decrease the
|
|
slider pointer to the place where the mouse pointer was clicked. For example, if the
|
|
locomotive's current speed setting was around 50% of the slider bar, and the mouse
|
|
pointer was positioned approximately around the 25% point on the slider bar when
|
|
clicked, then the speed of the locomotive would be changed to approximately 25%.</li>
|
|
</ul>
|
|
|
|
<p class="important"><strong>Note:</strong> If the decoder has acceleration or braking
|
|
rates enabled, the loco will speed up or slow down accordingly. If no momentum values
|
|
are enabled, the loco will speed up or slow down abruptly.</p>
|
|
|
|
<p class="important"><strong>Note:</strong> Clicking too far below the slider
|
|
(especially when close to the bottom of the slider bar) may not have any effect because
|
|
you are actually clicking on the "Forward" option. Therefore, it is suggested that when
|
|
decreasing speed with this method, that you click on the word "Stop" (not the emergency
|
|
stop button (STOP!) but the word "Stop" located at the lower end of the speed
|
|
slider.</p>
|
|
</li>
|
|
</ol>
|
|
|
|
<table style="border: 2px solid; width: 90%">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<p style="font: bold; color: #FF0000; font-size: large">IMPORTANT!</p>
|
|
|
|
<p>The easiest way to stop a locomotive for any of the methods outlined above is to
|
|
simply click on the "<strong>Idle</strong>" button located at the bottom of the
|
|
Control Panel window.</p>
|
|
|
|
<p>Or more abruptly, you can also click on the emergency stop button:
|
|
<strong style="font; bold; color: #FF0000; font-size: large">STOP!</strong></p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
|
|
<p>If you have discovered that your system works in some way different from any of those
|
|
shown above, then you have simply found yet another method.</p>
|
|
</div>
|
|
|
|
<h3 id="Acquiring">Acquiring a Dispatched Locomotive</h3>
|
|
|
|
<div style="margin-left: 2em">
|
|
<p>When the decoder address is first "<strong>Set</strong>", the software queries the
|
|
current status of the decoder. This includes the current direction of the locomotive, its
|
|
current speed, and what function buttons are on or off. The software will set the current
|
|
direction indicator and identify any functions that are "active" (in the "on" state). But,
|
|
if the loco is moving, the loco's speed is not established on the Speed Control slider
|
|
bar.</p>
|
|
|
|
<p class="important"><strong>Note:</strong> At this time, the slider bar does <u>not</u>
|
|
automatically correspond to the actual speed. This is important to understand because of
|
|
what action you are going to see when you first click on the speed slider bar. When you
|
|
first "<strong>Set</strong>" a decoder address, the slider bar is set to the zero (0)
|
|
position. So if you acquired a locomotive that is actually moving and you click on the
|
|
slider bar, it is going to set the speed to zero (or wherever you click and set the slider
|
|
bar pointer).<br>
|
|
<br>
|
|
A future enhancement of the throttle feature will be to synchronize the slider bar pointer
|
|
accordingly. Until then, just beware of this little reaction.</p>
|
|
</div>
|
|
|
|
<h3 id="FunctionPanel">The Function Panel</h3>
|
|
|
|
<div style="margin-left: 2em">
|
|
<table border="0" style="width: 100%">
|
|
<tbody>
|
|
<tr>
|
|
<td>
|
|
<p>The Function Panel has 28 function buttons available for each throttle window.
|
|
Most decoders currently don't handle 28 functions. The function panel displays the
|
|
buttons in two groups, press the "*" button in the lower left corner to see the
|
|
second set of function buttons.</p>
|
|
|
|
<p>Clicking on the function buttons correlate to pressing the same function button
|
|
on a hand-held throttle. The F0 function is normally used for the lights.</p>
|
|
|
|
<p>This is the basic functionality of the Function Panel. All buttons function like
|
|
an on/off toggle: click once to turn "on"; click again to turn "off".</p>
|
|
|
|
<p>The next chapter provides more advanced features for customizing the Function
|
|
Panel buttons.</p>
|
|
</td>
|
|
<td><img width="20" height="40" src="images/spacer.gif" alt="spacer">
|
|
</td>
|
|
<td class="ctr">
|
|
<p style="text-align: center; font-size: xx-small"><img width="208" height="250"
|
|
src="images/jmri034.jpg" title="Example of the Function Panel" alt=
|
|
"function panel"><br>
|
|
Figure 2-6: The Function Panel</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
|
|
<p>If you are reading this page from top to bottom as a training manual, at its conclusion
|
|
you should be able to...</p>
|
|
|
|
<ul>
|
|
<li>open a new throttle window</li>
|
|
|
|
<li>establish an active decoder address</li>
|
|
|
|
<li>run a locomotive through its paces</li>
|
|
|
|
<li>and activate the lights (and any other enabled functions for your decoder)</li>
|
|
</ul>
|
|
|
|
<p>The next chapter will identify throttle features that can be customized in order to make
|
|
your digital model railroading experience even more enjoyable.</p>
|
|
|
|
<table style="margin-left: auto; margin-right: auto;">
|
|
<tr>
|
|
<td style="vertical-align: middle">
|
|
<a href="ThrottleChapter1.shtml" title="Return to the previous chapter"><img width="18"
|
|
height="18" src="images/LeftArrow2.jpg" alt="left arrow"></a>
|
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</td>
|
|
<td><img src="images/spacer.gif" width="30" height="18" alt="spacer">
|
|
</td>
|
|
<td style="vertical-align: middle"><strong><a href="ThrottleTOC.shtml" title=
|
|
"Jump to the Table Of Contents page">TOC</a></strong>
|
|
</td>
|
|
<td><img src="images/spacer.gif" width="30" height="10" alt="spacer">
|
|
</td>
|
|
<td style="vertical-align: middle">
|
|
<a href="ThrottleChapter3.shtml" title="Advance to the next chapter"><img width="18"
|
|
height="18" src="images/RightArrow2.jpg" alt="right arrow"></a>
|
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</td>
|
|
</tr>
|
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</table>
|
|
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