add support for audio streaming
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@@ -0,0 +1,62 @@
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<html>
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<h2>${id}</h2><a href="/camera/${id}"><img src="/camera/${id}"/></a><hr/>
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<script>
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const alaw_to_s16_table = [
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-5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736, -7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784, -2752,
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-2624, -3008, -2880, -2240, -2112, -2496, -2368, -3776, -3648, -4032, -3904, -3264, -3136, -3520, -3392, -22016,
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-20992, -24064, -23040, -17920, -16896, -19968, -18944, -30208, -29184, -32256, -31232, -26112, -25088, -28160,
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-27136, -11008, -10496, -12032, -11520, -8960, -8448, -9984, -9472, -15104, -14592, -16128, -15616, -13056, -12544,
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-14080, -13568, -344, -328, -376, -360, -280, -264, -312, -296, -472, -456, -504, -488, -408, -392, -440, -424, -88,
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-72, -120, -104, -24, -8, -56, -40, -216, -200, -248, -232, -152, -136, -184, -168, -1376, -1312, -1504, -1440, -1120,
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-1056, -1248, -1184, -1888, -1824, -2016, -1952, -1632, -1568, -1760, -1696, -688, -656, -752, -720, -560, -528, -624,
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-592, -944, -912, -1008, -976, -816, -784, -880, -848, 5504, 5248, 6016, 5760, 4480, 4224, 4992, 4736, 7552, 7296,
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8064, 7808, 6528, 6272, 7040, 6784, 2752, 2624, 3008, 2880, 2240, 2112, 2496, 2368, 3776, 3648, 4032, 3904, 3264,
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3136, 3520, 3392, 22016, 20992, 24064, 23040, 17920, 16896, 19968, 18944, 30208, 29184, 32256, 31232, 26112, 25088,
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28160, 27136, 11008, 10496, 12032, 11520, 8960, 8448, 9984, 9472, 15104, 14592, 16128, 15616, 13056, 12544, 14080,
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13568, 344, 328, 376, 360, 280, 264, 312, 296, 472, 456, 504, 488, 408, 392, 440, 424, 88, 72, 120, 104, 24, 8, 56,
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40, 216, 200, 248, 232, 152, 136, 184, 168, 1376, 1312, 1504, 1440, 1120, 1056, 1248, 1184, 1888, 1824, 2016, 1952,
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1632, 1568, 1760, 1696, 688, 656, 752, 720, 560, 528, 624, 592, 944, 912, 1008, 976, 816, 784, 880, 848,
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];
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const alaw_to_s16 = (a_val) => {
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return alaw_to_s16_table[a_val];
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};
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const audio_context = new AudioContext();
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const gain_node = audio_context.createGain(); // Declare gain node
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const channels =1;
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const sample_rate = 8000;
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const audioBuffer = audio_context.createBuffer(channels, 960, sample_rate); // 960??
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//const audioBuffer = audio_context.createBuffer(channels, decoded.length, sample_rate);
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gain_node.connect(audio_context.destination); // Connect gain node to speakers
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audio_context.resume();
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const evtSource = new EventSource('/audio/${id}');
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evtSource.onopen = (e) => {
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console.log("evtsource open");
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}
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let endsAt = 0;
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let startAt = 0;
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evtSource.onmessage = (e) => {
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const nowBuffering = audioBuffer.getChannelData(0);
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const u8 = Uint8Array.from(atob(e.data), c => c.charCodeAt(0));
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new Int16Array(u8).map(alaw_to_s16).forEach((el, i) => nowBuffering[i] = el / 0x8000 );
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const source_node = audio_context.createBufferSource();
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source_node.buffer = audioBuffer;
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source_node.connect(gain_node);
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const now = Date.now();
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if(now > endsAt) { // lost packets
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startAt = 0;
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} else {
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startAt += audioBuffer.duration;
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}
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source_node.start(startAt);
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endsAt = now + audioBuffer.duration * 1000;
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};
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evtSource.onerror = (e) => {
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console.log("evtsource error", e);
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}
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</script>
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</html>
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