pure sdk for main
This commit is contained in:
@@ -0,0 +1,400 @@
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/**
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* @file lv_port_disp_templ.c
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*
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*/
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/*Copy this file as "lv_port_disp.c" and set this value to "1" to enable content*/
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#if 1
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/*********************
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* INCLUDES
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*********************/
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#include "sys_config.h"
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#include "tx_platform.h"
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#include "list.h"
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#include "dev.h"
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#include "typesdef.h"
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#include "lv_port_disp.h"
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#include <stdbool.h>
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#include "osal/semaphore.h"
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#include "osal/mutex.h"
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#include "lib/lcd/lcd.h"
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#include "stream_frame.h"
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#include "app_lcd/lvgl_osd_stream.h"
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#include "osal/string.h"
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#define LV_PORT_DISP_LINE (32)
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extern struct os_mutex m2m1_mutex;
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/*********************
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* DEFINES
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*********************/
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#if 0
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#ifndef MY_DISP_HOR_RES
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#warning Please define or replace the macro MY_DISP_HOR_RES with the actual screen width, default value 320 is used for now.
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#define MY_DISP_HOR_RES 320
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#endif
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#ifndef MY_DISP_VER_RES
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#warning Please define or replace the macro MY_DISP_HOR_RES with the actual screen height, default value 240 is used for now.
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#define MY_DISP_VER_RES 240
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#endif
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#endif
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void disp_init(void);
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static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
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static void disp_flush_rotate(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
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void lv_wait_cb(struct _lv_disp_drv_t * disp_drv)
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{
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os_sleep_ms(1);
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}
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//static void gpu_fill(lv_disp_drv_t * disp_drv, lv_color_t * dest_buf, lv_coord_t dest_width,
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// const lv_area_t * fill_area, lv_color_t color);
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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///uint8_t osd_menu565_buf[SCALE_HIGH*SCALE_WIDTH*2] __attribute__ ((aligned(4),section(".psram.src")));;
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uint8_t *osd_menu565_buf;
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//static lv_color_t buf_3_1[MY_DISP_HOR_RES * MY_DISP_VER_RES]__attribute__ ((aligned(4),section(".psram.src")));; /*A screen sized buffer*/
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//static lv_color_t buf_3_2[MY_DISP_HOR_RES * MY_DISP_VER_RES]__attribute__ ((aligned(4),section(".psram.src")));; /*Another screen sized buffer*/
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// static lv_color_t *buf_3_1; /*A screen sized buffer*/
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// static lv_color_t *buf_3_2; /*Another screen sized buffer*/
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void lv_port_disp_init(void *stream,uint16_t w,uint16_t h,uint8_t rotate)
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{
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/*-------------------------
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* Initialize your display
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* -----------------------*/
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disp_init();
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/*-----------------------------
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* Create a buffer for drawing
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*----------------------------*/
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/**
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* LVGL requires a buffer where it internally draws the widgets.
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* Later this buffer will passed to your display driver's `flush_cb` to copy its content to your display.
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* The buffer has to be greater than 1 display row
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*
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* There are 3 buffering configurations:
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* 1. Create ONE buffer:
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* LVGL will draw the display's content here and writes it to your display
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*
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* 2. Create TWO buffer:
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* LVGL will draw the display's content to a buffer and writes it your display.
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* You should use DMA to write the buffer's content to the display.
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* It will enable LVGL to draw the next part of the screen to the other buffer while
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* the data is being sent form the first buffer. It makes rendering and flushing parallel.
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*
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* 3. Double buffering
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* Set 2 screens sized buffers and set disp_drv.full_refresh = 1.
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* This way LVGL will always provide the whole rendered screen in `flush_cb`
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* and you only need to change the frame buffer's address.
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*/
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/* Example for 1) */
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static lv_disp_draw_buf_t draw_buf_dsc_1;
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/* Example for 2) */
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// static lv_disp_draw_buf_t draw_buf_dsc_2;
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// static lv_color_t buf_2_1[MY_DISP_HOR_RES * 10]; /*A buffer for 10 rows*/
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// static lv_color_t buf_2_2[MY_DISP_HOR_RES * 10]; /*An other buffer for 10 rows*/
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// lv_disp_draw_buf_init(&draw_buf_dsc_2, buf_2_1, buf_2_2, MY_DISP_HOR_RES * 10); /*Initialize the display buffer*/
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/* Example for 3) also set disp_drv.full_refresh = 1 below*/
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// static lv_disp_draw_buf_t draw_buf_dsc_3;
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// static lv_color_t buf_3_1[MY_DISP_HOR_RES * MY_DISP_VER_RES]; /*A screen sized buffer*/
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// static lv_color_t buf_3_2[MY_DISP_HOR_RES * MY_DISP_VER_RES]; /*Another screen sized buffer*/
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// static lv_color_t *buf_3_1; /*A screen sized buffer*/
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// static lv_color_t *buf_3_2; /*Another screen sized buffer*/
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// buf_3_1 = (uint8*)malloc_psram(MY_DISP_HOR_RES * MY_DISP_VER_RES*2);
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// buf_3_2 = (uint8*)malloc_psram(MY_DISP_HOR_RES * MY_DISP_VER_RES*2);
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// lv_disp_draw_buf_init(&draw_buf_dsc_3, buf_3_1, buf_3_2,
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// MY_DISP_VER_RES * LV_VER_RES_MAX); /*Initialize the display buffer*/
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/*-----------------------------------
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* Register the display in LVGL
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*----------------------------------*/
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static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
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lv_color_t *buf_1;
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lv_disp_drv_init(&disp_drv); /*Basic initialization*/
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//重新配置一下是否旋转,由屏参数配置
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if(rotate)
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{
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disp_drv.sw_rotate = 1;
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}
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else
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{
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disp_drv.sw_rotate = 0;
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}
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disp_drv.rotated = rotate;
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//如果旋转,就使用单buf
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if(disp_drv.sw_rotate)
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{
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buf_1 = (lv_color_t*)lv_malloc(w*LV_PORT_DISP_LINE*sizeof(lv_color_t));
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lv_disp_draw_buf_init(&draw_buf_dsc_1, buf_1, NULL, w * LV_PORT_DISP_LINE); /*Initialize the display buffer*/
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//旋转,需要中间层
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osd_menu565_buf = (uint8_t *)lv_malloc(w*h*2);
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disp_drv.flush_cb = disp_flush_rotate;
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}
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else
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{
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//非旋转,直接绘制就好了
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disp_drv.direct_mode = 1;
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buf_1 = (lv_color_t*)lv_malloc(w*h*sizeof(lv_color_t));
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osd_menu565_buf = (uint8_t *)buf_1;
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lv_disp_draw_buf_init(&draw_buf_dsc_1, buf_1, NULL, w * h); /*Initialize the display buffer*/
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disp_drv.flush_cb = disp_flush;
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}
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/*Set up the functions to access to your display*/
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/*Set the resolution of the display*/
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disp_drv.hor_res = w;
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disp_drv.ver_res = h;
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disp_drv.user_data = stream;
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disp_drv.disp_buf_len = w*h*sizeof(lv_color_t);
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/*Used to copy the buffer's content to the display*/
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disp_drv.wait_cb = lv_wait_cb;
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/*Set a display buffer*/
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disp_drv.draw_buf = &draw_buf_dsc_1;
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/*Required for Example 3)*/
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//disp_drv.full_refresh = 1;
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/* Fill a memory array with a color if you have GPU.
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* Note that, in lv_conf.h you can enable GPUs that has built-in support in LVGL.
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* But if you have a different GPU you can use with this callback.*/
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//disp_drv.gpu_fill_cb = gpu_fill;
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/*Finally register the driver*/
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lv_disp_drv_register(&disp_drv);
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/*Initialize your display and the required peripherals.*/
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static void disp_init(void)
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{
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/*You code here*/
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}
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volatile bool disp_flush_enabled = true;
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/* Enable updating the screen (the flushing process) when disp_flush() is called by LVGL
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*/
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void disp_enable_update(void)
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{
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disp_flush_enabled = true;
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}
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/* Disable updating the screen (the flushing process) when disp_flush() is called by LVGL
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*/
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void disp_disable_update(void)
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{
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disp_flush_enabled = false;
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}
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typedef struct
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{
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__IO uint32 DMA_CON;
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__IO uint32 DMA_SAIE;
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__IO uint32 DMA_DATA;
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__IO uint32 DMA_SADR;
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__IO uint32 DMA_TADR;
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__IO uint32 DMA_DLEN;
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__IO uint32 DMA_ISIZE;
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} M2M_DMA_TypeDef;
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#include "hal/dma.h"
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extern struct dma_device *m2mdma;
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void hw_blkcpy(uint32_t src,uint32_t src_w,uint32_t dest,uint32_t dest_w,uint32_t cpy_w,uint32_t cpy_h){
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M2M_DMA_TypeDef *p_dma;
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p_dma = ((M2M_DMA_TypeDef *) 0x4002121c);
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p_dma->DMA_CON = 2<<1;
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p_dma->DMA_SADR = src;
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p_dma->DMA_TADR = dest;
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p_dma->DMA_DLEN = ((cpy_h-1)<<20)|(cpy_w-1);
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p_dma->DMA_ISIZE= (dest_w<<16)|(src_w<<0);
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p_dma->DMA_CON |= BIT(0);
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while(p_dma->DMA_CON & BIT(0));
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}
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/*Flush the content of the internal buffer the specific area on the display
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*You can use DMA or any hardware acceleration to do this operation in the background but
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*'lv_disp_flush_ready()' has to be called when finished.*/
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uint8_t disp_updata = 0;
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//不需要旋转
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static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
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{
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lv_color_t *p_16;
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p_16 = (lv_color_t*)osd_menu565_buf;
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#if LVGL_STREAM_ENABLE == 1
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if(disp_drv->draw_buf->flushing_last)
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{
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stream *s = (stream*)disp_drv->user_data;
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struct data_structure *data_s;
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int count = 0;
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disp_flush_again:
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data_s = get_src_data_f(s);
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if(data_s)
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{
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struct encode_data_s_callback *callback = (struct encode_data_s_callback*)data_s->priv;
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callback->user_data = (void*)disp_drv;
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callback->finish_cb = (osd_finish_cb)lv_disp_flush_ready;
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data_s->data = (void*)p_16;
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//回写空间
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sys_dcache_clean_range(data_s->data, disp_drv->disp_buf_len);
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set_stream_real_data_len(data_s,disp_drv->disp_buf_len);
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send_data_to_stream(data_s);
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}
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//如果其他地方处理慢,要考虑丢帧了
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else
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{
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if(++count%1000 == 0)
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{
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os_printf("%s drop frame\n",__FUNCTION__);
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}
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os_sleep_ms(1);
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goto disp_flush_again;
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}
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}
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else
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{
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lv_disp_flush_ready(disp_drv);
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}
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#else
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if(disp_drv->draw_buf->flushing_last)
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{
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sys_dcache_clean_range((uint32_t*)p_16, disp_drv->disp_buf_len);
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disp_updata = 1;
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}
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lv_disp_flush_ready(disp_drv);
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#endif
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}
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//旋转部分
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static void disp_flush_rotate(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
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{
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lv_color_t *p_16;
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p_16 = (lv_color_t*)osd_menu565_buf;
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if(area->x1 == 0 && area->x2 == disp_drv->hor_res-1)
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{
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hw_memcpy(p_16+area->y1*disp_drv->hor_res,color_p,disp_drv->hor_res*(area->y2-area->y1+1) *sizeof(lv_color_t));
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}
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else
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{
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uint32_t y;
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for(y = area->y1; y <= area->y2; y++)
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{
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hw_memcpy(p_16+y*disp_drv->hor_res+area->x1,color_p,(area->x2-area->x1+1)*sizeof(lv_color_t));
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color_p += (area->x2-area->x1+1);
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}
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}
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#if LVGL_STREAM_ENABLE == 1
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if(disp_drv->draw_buf->flushing_last)
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{
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stream *s = (stream*)disp_drv->user_data;
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struct data_structure *data_s;
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int count = 0;
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disp_flush_again:
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data_s = get_src_data_f(s);
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if(data_s)
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{
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struct encode_data_s_callback *callback = (struct encode_data_s_callback*)data_s->priv;
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callback->user_data = (void*)disp_drv;
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callback->finish_cb = (osd_finish_cb)lv_disp_flush_ready;
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data_s->data = (void*)p_16;
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//回写空间
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sys_dcache_clean_range(data_s->data, disp_drv->disp_buf_len);
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set_stream_real_data_len(data_s,disp_drv->disp_buf_len);
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send_data_to_stream(data_s);
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}
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//如果其他地方处理慢,要考虑丢帧了
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else
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{
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if(++count%1000 == 0)
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{
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os_printf("%s drop frame\n",__FUNCTION__);
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}
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os_sleep_ms(1);
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goto disp_flush_again;
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}
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}
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else
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{
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lv_disp_flush_ready(disp_drv);
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}
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#else
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if(disp_drv->draw_buf->flushing_last)
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{
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sys_dcache_clean_range((uint32_t*)p_16, disp_drv->disp_buf_len);
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disp_updata = 1;
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}
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lv_disp_flush_ready(disp_drv);
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#endif
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}
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/*OPTIONAL: GPU INTERFACE*/
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/*If your MCU has hardware accelerator (GPU) then you can use it to fill a memory with a color*/
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//static void gpu_fill(lv_disp_drv_t * disp_drv, lv_color_t * dest_buf, lv_coord_t dest_width,
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// const lv_area_t * fill_area, lv_color_t color)
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//{
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// /*It's an example code which should be done by your GPU*/
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// int32_t x, y;
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// dest_buf += dest_width * fill_area->y1; /*Go to the first line*/
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//
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// for(y = fill_area->y1; y <= fill_area->y2; y++) {
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// for(x = fill_area->x1; x <= fill_area->x2; x++) {
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// dest_buf[x] = color;
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// }
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// dest_buf+=dest_width; /*Go to the next line*/
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// }
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//}
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#else /*Enable this file at the top*/
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||||
/*This dummy typedef exists purely to silence -Wpedantic.*/
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typedef int keep_pedantic_happy;
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#endif
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@@ -0,0 +1,71 @@
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/**
|
||||
* @file lv_port_disp_templ.h
|
||||
*
|
||||
*/
|
||||
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||||
/*Copy this file as "lv_port_disp.h" and set this value to "1" to enable content*/
|
||||
#if 1
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#ifndef LV_PORT_DISP_TEMPL_H
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#define LV_PORT_DISP_TEMPL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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||||
/*********************
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||||
* INCLUDES
|
||||
*********************/
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||||
#if defined(LV_LVGL_H_INCLUDE_SIMPLE)
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#include "lvgl.h"
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#else
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#include "lvgl/lvgl.h"
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#endif
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#if 0
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||||
#if LCD_GC9503V_EN
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#define MY_DISP_HOR_RES 360//480 //240
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#define MY_DISP_VER_RES 640//854 //320
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||||
#define LV_VER_RES_MAX 360
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#else
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#define MY_DISP_HOR_RES 240//480 //240
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||||
#define MY_DISP_VER_RES 320//854 //320
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||||
#define LV_VER_RES_MAX 240
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||||
#endif
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||||
#endif
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||||
#define LV_COLOR_DEPTH 16
|
||||
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||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
/* Initialize low level display driver */
|
||||
void lv_port_disp_init(void *stream,uint16_t w,uint16_t h,uint8_t rotate);
|
||||
|
||||
/* Enable updating the screen (the flushing process) when disp_flush() is called by LVGL
|
||||
*/
|
||||
void disp_enable_update(void);
|
||||
|
||||
/* Disable updating the screen (the flushing process) when disp_flush() is called by LVGL
|
||||
*/
|
||||
void disp_disable_update(void);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_PORT_DISP_TEMPL_H*/
|
||||
|
||||
#endif /*Disable/Enable content*/
|
||||
@@ -0,0 +1,261 @@
|
||||
/**
|
||||
* @file lv_port_fs_templ.c
|
||||
*
|
||||
*/
|
||||
|
||||
/*Copy this file as "lv_port_fs.c" and set this value to "1" to enable content*/
|
||||
#if 0
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "lv_port_fs_template.h"
|
||||
#include "../../lvgl.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
static void fs_init(void);
|
||||
|
||||
static void * fs_open(lv_fs_drv_t * drv, const char * path, lv_fs_mode_t mode);
|
||||
static lv_fs_res_t fs_close(lv_fs_drv_t * drv, void * file_p);
|
||||
static lv_fs_res_t fs_read(lv_fs_drv_t * drv, void * file_p, void * buf, uint32_t btr, uint32_t * br);
|
||||
static lv_fs_res_t fs_write(lv_fs_drv_t * drv, void * file_p, const void * buf, uint32_t btw, uint32_t * bw);
|
||||
static lv_fs_res_t fs_seek(lv_fs_drv_t * drv, void * file_p, uint32_t pos, lv_fs_whence_t whence);
|
||||
static lv_fs_res_t fs_size(lv_fs_drv_t * drv, void * file_p, uint32_t * size_p);
|
||||
static lv_fs_res_t fs_tell(lv_fs_drv_t * drv, void * file_p, uint32_t * pos_p);
|
||||
|
||||
static void * fs_dir_open(lv_fs_drv_t * drv, const char * path);
|
||||
static lv_fs_res_t fs_dir_read(lv_fs_drv_t * drv, void * rddir_p, char * fn);
|
||||
static lv_fs_res_t fs_dir_close(lv_fs_drv_t * drv, void * rddir_p);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
|
||||
void lv_port_fs_init(void)
|
||||
{
|
||||
/*----------------------------------------------------
|
||||
* Initialize your storage device and File System
|
||||
* -------------------------------------------------*/
|
||||
fs_init();
|
||||
|
||||
/*---------------------------------------------------
|
||||
* Register the file system interface in LVGL
|
||||
*--------------------------------------------------*/
|
||||
|
||||
/*Add a simple drive to open images*/
|
||||
static lv_fs_drv_t fs_drv;
|
||||
lv_fs_drv_init(&fs_drv);
|
||||
|
||||
/*Set up fields...*/
|
||||
fs_drv.letter = 'P';
|
||||
fs_drv.open_cb = fs_open;
|
||||
fs_drv.close_cb = fs_close;
|
||||
fs_drv.read_cb = fs_read;
|
||||
fs_drv.write_cb = fs_write;
|
||||
fs_drv.seek_cb = fs_seek;
|
||||
fs_drv.tell_cb = fs_tell;
|
||||
|
||||
fs_drv.dir_close_cb = fs_dir_close;
|
||||
fs_drv.dir_open_cb = fs_dir_open;
|
||||
fs_drv.dir_read_cb = fs_dir_read;
|
||||
|
||||
lv_fs_drv_register(&fs_drv);
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/*Initialize your Storage device and File system.*/
|
||||
static void fs_init(void)
|
||||
{
|
||||
/*E.g. for FatFS initialize the SD card and FatFS itself*/
|
||||
|
||||
/*You code here*/
|
||||
}
|
||||
|
||||
/**
|
||||
* Open a file
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param path path to the file beginning with the driver letter (e.g. S:/folder/file.txt)
|
||||
* @param mode read: FS_MODE_RD, write: FS_MODE_WR, both: FS_MODE_RD | FS_MODE_WR
|
||||
* @return a file descriptor or NULL on error
|
||||
*/
|
||||
static void * fs_open(lv_fs_drv_t * drv, const char * path, lv_fs_mode_t mode)
|
||||
{
|
||||
lv_fs_res_t res = LV_FS_RES_NOT_IMP;
|
||||
|
||||
void * f = NULL;
|
||||
|
||||
if(mode == LV_FS_MODE_WR) {
|
||||
/*Open a file for write*/
|
||||
f = ... /*Add your code here*/
|
||||
}
|
||||
else if(mode == LV_FS_MODE_RD) {
|
||||
/*Open a file for read*/
|
||||
f = ... /*Add your code here*/
|
||||
}
|
||||
else if(mode == (LV_FS_MODE_WR | LV_FS_MODE_RD)) {
|
||||
/*Open a file for read and write*/
|
||||
f = ... /*Add your code here*/
|
||||
}
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
/**
|
||||
* Close an opened file
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param file_p pointer to a file_t variable. (opened with fs_open)
|
||||
* @return LV_FS_RES_OK: no error or any error from @lv_fs_res_t enum
|
||||
*/
|
||||
static lv_fs_res_t fs_close(lv_fs_drv_t * drv, void * file_p)
|
||||
{
|
||||
lv_fs_res_t res = LV_FS_RES_NOT_IMP;
|
||||
|
||||
/*Add your code here*/
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Read data from an opened file
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param file_p pointer to a file_t variable.
|
||||
* @param buf pointer to a memory block where to store the read data
|
||||
* @param btr number of Bytes To Read
|
||||
* @param br the real number of read bytes (Byte Read)
|
||||
* @return LV_FS_RES_OK: no error or any error from @lv_fs_res_t enum
|
||||
*/
|
||||
static lv_fs_res_t fs_read(lv_fs_drv_t * drv, void * file_p, void * buf, uint32_t btr, uint32_t * br)
|
||||
{
|
||||
lv_fs_res_t res = LV_FS_RES_NOT_IMP;
|
||||
|
||||
/*Add your code here*/
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Write into a file
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param file_p pointer to a file_t variable
|
||||
* @param buf pointer to a buffer with the bytes to write
|
||||
* @param btw Bytes To Write
|
||||
* @param bw the number of real written bytes (Bytes Written). NULL if unused.
|
||||
* @return LV_FS_RES_OK: no error or any error from @lv_fs_res_t enum
|
||||
*/
|
||||
static lv_fs_res_t fs_write(lv_fs_drv_t * drv, void * file_p, const void * buf, uint32_t btw, uint32_t * bw)
|
||||
{
|
||||
lv_fs_res_t res = LV_FS_RES_NOT_IMP;
|
||||
|
||||
/*Add your code here*/
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the read write pointer. Also expand the file size if necessary.
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param file_p pointer to a file_t variable. (opened with fs_open )
|
||||
* @param pos the new position of read write pointer
|
||||
* @param whence tells from where to interpret the `pos`. See @lv_fs_whence_t
|
||||
* @return LV_FS_RES_OK: no error or any error from @lv_fs_res_t enum
|
||||
*/
|
||||
static lv_fs_res_t fs_seek(lv_fs_drv_t * drv, void * file_p, uint32_t pos, lv_fs_whence_t whence)
|
||||
{
|
||||
lv_fs_res_t res = LV_FS_RES_NOT_IMP;
|
||||
|
||||
/*Add your code here*/
|
||||
|
||||
return res;
|
||||
}
|
||||
/**
|
||||
* Give the position of the read write pointer
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param file_p pointer to a file_t variable.
|
||||
* @param pos_p pointer to to store the result
|
||||
* @return LV_FS_RES_OK: no error or any error from @lv_fs_res_t enum
|
||||
*/
|
||||
static lv_fs_res_t fs_tell(lv_fs_drv_t * drv, void * file_p, uint32_t * pos_p)
|
||||
{
|
||||
lv_fs_res_t res = LV_FS_RES_NOT_IMP;
|
||||
|
||||
/*Add your code here*/
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize a 'lv_fs_dir_t' variable for directory reading
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param path path to a directory
|
||||
* @return pointer to the directory read descriptor or NULL on error
|
||||
*/
|
||||
static void * fs_dir_open(lv_fs_drv_t * drv, const char * path)
|
||||
{
|
||||
void * dir = NULL;
|
||||
/*Add your code here*/
|
||||
dir = ... /*Add your code here*/
|
||||
return dir;
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the next filename form a directory.
|
||||
* The name of the directories will begin with '/'
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param rddir_p pointer to an initialized 'lv_fs_dir_t' variable
|
||||
* @param fn pointer to a buffer to store the filename
|
||||
* @return LV_FS_RES_OK: no error or any error from @lv_fs_res_t enum
|
||||
*/
|
||||
static lv_fs_res_t fs_dir_read(lv_fs_drv_t * drv, void * rddir_p, char * fn)
|
||||
{
|
||||
lv_fs_res_t res = LV_FS_RES_NOT_IMP;
|
||||
|
||||
/*Add your code here*/
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the directory reading
|
||||
* @param drv pointer to a driver where this function belongs
|
||||
* @param rddir_p pointer to an initialized 'lv_fs_dir_t' variable
|
||||
* @return LV_FS_RES_OK: no error or any error from @lv_fs_res_t enum
|
||||
*/
|
||||
static lv_fs_res_t fs_dir_close(lv_fs_drv_t * drv, void * rddir_p)
|
||||
{
|
||||
lv_fs_res_t res = LV_FS_RES_NOT_IMP;
|
||||
|
||||
/*Add your code here*/
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
#else /*Enable this file at the top*/
|
||||
|
||||
/*This dummy typedef exists purely to silence -Wpedantic.*/
|
||||
typedef int keep_pedantic_happy;
|
||||
#endif
|
||||
@@ -0,0 +1,44 @@
|
||||
/**
|
||||
* @file lv_port_fs_templ.h
|
||||
*
|
||||
*/
|
||||
|
||||
/*Copy this file as "lv_port_fs.h" and set this value to "1" to enable content*/
|
||||
#if 0
|
||||
|
||||
#ifndef LV_PORT_FS_TEMPL_H
|
||||
#define LV_PORT_FS_TEMPL_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "lvgl/lvgl.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
void lv_port_fs_init(void);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_PORT_FS_TEMPL_H*/
|
||||
|
||||
#endif /*Disable/Enable content*/
|
||||
@@ -0,0 +1,388 @@
|
||||
/**
|
||||
* @file lv_port_indev_templ.c
|
||||
*
|
||||
*/
|
||||
|
||||
/*Copy this file as "lv_port_indev.c" and set this value to "1" to enable content*/
|
||||
#if 1
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "lv_port_indev.h"
|
||||
#include "../../lvgl.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* STATIC PROTOTYPES
|
||||
**********************/
|
||||
|
||||
static void touchpad_init(void);
|
||||
static void touchpad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
|
||||
static bool touchpad_is_pressed(void);
|
||||
static void touchpad_get_xy(lv_coord_t * x, lv_coord_t * y);
|
||||
|
||||
static void mouse_init(void);
|
||||
static void mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
|
||||
static bool mouse_is_pressed(void);
|
||||
static void mouse_get_xy(lv_coord_t * x, lv_coord_t * y);
|
||||
|
||||
static void keypad_init(void);
|
||||
static void keypad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
|
||||
static uint32_t keypad_get_key(void);
|
||||
|
||||
static void encoder_init(void);
|
||||
static void encoder_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
|
||||
static void encoder_handler(void);
|
||||
|
||||
static void button_init(void);
|
||||
static void button_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
|
||||
static int8_t button_get_pressed_id(void);
|
||||
static bool button_is_pressed(uint8_t id);
|
||||
|
||||
/**********************
|
||||
* STATIC VARIABLES
|
||||
**********************/
|
||||
lv_indev_t * indev_touchpad;
|
||||
lv_indev_t * indev_mouse;
|
||||
lv_indev_t * indev_keypad;
|
||||
lv_indev_t * indev_encoder;
|
||||
lv_indev_t * indev_button;
|
||||
|
||||
static int32_t encoder_diff;
|
||||
static lv_indev_state_t encoder_state;
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL FUNCTIONS
|
||||
**********************/
|
||||
lv_group_t * group_golop;
|
||||
|
||||
void lv_port_indev_init(void)
|
||||
{
|
||||
/**
|
||||
* Here you will find example implementation of input devices supported by LittelvGL:
|
||||
* - Touchpad
|
||||
* - Mouse (with cursor support)
|
||||
* - Keypad (supports GUI usage only with key)
|
||||
* - Encoder (supports GUI usage only with: left, right, push)
|
||||
* - Button (external buttons to press points on the screen)
|
||||
*
|
||||
* The `..._read()` function are only examples.
|
||||
* You should shape them according to your hardware
|
||||
*/
|
||||
|
||||
static lv_indev_drv_t indev_drv;
|
||||
|
||||
|
||||
#if 1
|
||||
/*------------------
|
||||
* Keypad
|
||||
* -----------------*/
|
||||
|
||||
/*Initialize your keypad or keyboard if you have*/
|
||||
keypad_init();
|
||||
|
||||
/*Register a keypad input device*/
|
||||
lv_indev_drv_init(&indev_drv);
|
||||
indev_drv.type = LV_INDEV_TYPE_KEYPAD;
|
||||
indev_drv.read_cb = keypad_read;
|
||||
indev_keypad = lv_indev_drv_register(&indev_drv);
|
||||
|
||||
|
||||
//group_golop = lv_group_create();
|
||||
//lv_indev_set_group(indev_keypad, group_golop);
|
||||
#else
|
||||
/*------------------
|
||||
* Mouse
|
||||
* -----------------*/
|
||||
|
||||
/*Initialize your mouse if you have*/
|
||||
mouse_init();
|
||||
|
||||
/*Register a mouse input device*/
|
||||
lv_indev_drv_init(&indev_drv);
|
||||
indev_drv.type = LV_INDEV_TYPE_POINTER;
|
||||
indev_drv.read_cb = mouse_read;
|
||||
indev_mouse = lv_indev_drv_register(&indev_drv);
|
||||
|
||||
/*Set cursor. For simplicity set a HOME symbol now.*/
|
||||
lv_obj_t * mouse_cursor = lv_img_create(lv_scr_act());
|
||||
lv_img_set_src(mouse_cursor, LV_SYMBOL_HOME);
|
||||
lv_indev_set_cursor(indev_mouse, mouse_cursor);
|
||||
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
/**********************
|
||||
* STATIC FUNCTIONS
|
||||
**********************/
|
||||
|
||||
/*------------------
|
||||
* Touchpad
|
||||
* -----------------*/
|
||||
|
||||
/*Initialize your touchpad*/
|
||||
static void touchpad_init(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
}
|
||||
|
||||
/*Will be called by the library to read the touchpad*/
|
||||
static void touchpad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
|
||||
{
|
||||
static lv_coord_t last_x = 0;
|
||||
static lv_coord_t last_y = 0;
|
||||
|
||||
/*Save the pressed coordinates and the state*/
|
||||
if(touchpad_is_pressed()) {
|
||||
touchpad_get_xy(&last_x, &last_y);
|
||||
data->state = LV_INDEV_STATE_PR;
|
||||
}
|
||||
else {
|
||||
data->state = LV_INDEV_STATE_REL;
|
||||
}
|
||||
|
||||
/*Set the last pressed coordinates*/
|
||||
data->point.x = last_x;
|
||||
data->point.y = last_y;
|
||||
}
|
||||
|
||||
/*Return true is the touchpad is pressed*/
|
||||
static bool touchpad_is_pressed(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/*Get the x and y coordinates if the touchpad is pressed*/
|
||||
static void touchpad_get_xy(lv_coord_t * x, lv_coord_t * y)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
|
||||
(*x) = 0;
|
||||
(*y) = 0;
|
||||
}
|
||||
|
||||
/*------------------
|
||||
* Mouse
|
||||
* -----------------*/
|
||||
|
||||
/*Initialize your mouse*/
|
||||
static void mouse_init(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
}
|
||||
|
||||
/*Will be called by the library to read the mouse*/
|
||||
static void mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
|
||||
{
|
||||
/*Get the current x and y coordinates*/
|
||||
mouse_get_xy(&data->point.x, &data->point.y);
|
||||
//printf("x:%d y:%d\r\n",data->point.x,data->point.y);
|
||||
/*Get whether the mouse button is pressed or released*/
|
||||
if(mouse_is_pressed()) {
|
||||
data->state = LV_INDEV_STATE_PR;
|
||||
}
|
||||
else {
|
||||
data->state = LV_INDEV_STATE_REL;
|
||||
}
|
||||
}
|
||||
|
||||
extern int mouse_x;
|
||||
extern int mouse_y;
|
||||
extern int mouse_pass;
|
||||
|
||||
/*Return true is the mouse button is pressed*/
|
||||
static bool mouse_is_pressed(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
if(mouse_pass){
|
||||
return true;
|
||||
}else
|
||||
return false;
|
||||
}
|
||||
|
||||
/*Get the x and y coordinates if the mouse is pressed*/
|
||||
static void mouse_get_xy(lv_coord_t * x, lv_coord_t * y)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
|
||||
(*x) = mouse_y;//0;
|
||||
(*y) = 320-mouse_x;//0;
|
||||
}
|
||||
|
||||
/*------------------
|
||||
* Keypad
|
||||
* -----------------*/
|
||||
|
||||
/*Initialize your keypad*/
|
||||
static void keypad_init(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
}
|
||||
|
||||
/*Will be called by the library to read the mouse*/
|
||||
static void keypad_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
|
||||
{
|
||||
static uint32_t last_key = 0;
|
||||
|
||||
/*Get the current x and y coordinates*/
|
||||
mouse_get_xy(&data->point.x, &data->point.y);
|
||||
|
||||
/*Get whether the a key is pressed and save the pressed key*/
|
||||
uint32_t act_key = keypad_get_key();
|
||||
if(act_key != 0) {
|
||||
data->state = LV_INDEV_STATE_PR;
|
||||
|
||||
#if 0
|
||||
/*Translate the keys to LVGL control characters according to your key definitions*/
|
||||
switch(act_key) {
|
||||
case 1:
|
||||
act_key = LV_KEY_NEXT;
|
||||
break;
|
||||
case 2:
|
||||
act_key = LV_KEY_PREV;
|
||||
break;
|
||||
case 3:
|
||||
act_key = LV_KEY_LEFT;
|
||||
break;
|
||||
case 4:
|
||||
act_key = LV_KEY_RIGHT;
|
||||
break;
|
||||
case 5:
|
||||
act_key = LV_KEY_ENTER;
|
||||
break;
|
||||
case 6:
|
||||
act_key = LV_KEY_UP;
|
||||
break;
|
||||
case 7:
|
||||
act_key = LV_KEY_DOWN;
|
||||
break;
|
||||
case 8:
|
||||
act_key = LV_KEY_END;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
last_key = act_key;
|
||||
}
|
||||
else {
|
||||
data->state = LV_INDEV_STATE_REL;
|
||||
}
|
||||
|
||||
data->key = last_key;
|
||||
}
|
||||
uint32_t key_get_data();
|
||||
/*Get the currently being pressed key. 0 if no key is pressed*/
|
||||
static uint32_t keypad_get_key(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
/*Your code comes here*/
|
||||
uint32_t key_ret;
|
||||
key_ret = key_get_data();
|
||||
return key_ret;
|
||||
}
|
||||
|
||||
/*------------------
|
||||
* Encoder
|
||||
* -----------------*/
|
||||
|
||||
/*Initialize your keypad*/
|
||||
static void encoder_init(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
}
|
||||
|
||||
/*Will be called by the library to read the encoder*/
|
||||
static void encoder_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
|
||||
{
|
||||
|
||||
data->enc_diff = encoder_diff;
|
||||
data->state = encoder_state;
|
||||
}
|
||||
|
||||
/*Call this function in an interrupt to process encoder events (turn, press)*/
|
||||
static void encoder_handler(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
|
||||
encoder_diff += 0;
|
||||
encoder_state = LV_INDEV_STATE_REL;
|
||||
}
|
||||
|
||||
/*------------------
|
||||
* Button
|
||||
* -----------------*/
|
||||
|
||||
/*Initialize your buttons*/
|
||||
static void button_init(void)
|
||||
{
|
||||
/*Your code comes here*/
|
||||
}
|
||||
|
||||
/*Will be called by the library to read the button*/
|
||||
static void button_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
|
||||
{
|
||||
|
||||
static uint8_t last_btn = 0;
|
||||
|
||||
/*Get the pressed button's ID*/
|
||||
int8_t btn_act = button_get_pressed_id();
|
||||
|
||||
if(btn_act >= 0) {
|
||||
data->state = LV_INDEV_STATE_PR;
|
||||
last_btn = btn_act;
|
||||
}
|
||||
else {
|
||||
data->state = LV_INDEV_STATE_REL;
|
||||
}
|
||||
|
||||
/*Save the last pressed button's ID*/
|
||||
data->btn_id = last_btn;
|
||||
}
|
||||
|
||||
/*Get ID (0, 1, 2 ..) of the pressed button*/
|
||||
static int8_t button_get_pressed_id(void)
|
||||
{
|
||||
uint8_t i;
|
||||
|
||||
/*Check to buttons see which is being pressed (assume there are 2 buttons)*/
|
||||
for(i = 0; i < 2; i++) {
|
||||
/*Return the pressed button's ID*/
|
||||
if(button_is_pressed(i)) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
/*No button pressed*/
|
||||
return -1;
|
||||
}
|
||||
|
||||
/*Test if `id` button is pressed or not*/
|
||||
static bool button_is_pressed(uint8_t id)
|
||||
{
|
||||
|
||||
/*Your code comes here*/
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#else /*Enable this file at the top*/
|
||||
|
||||
/*This dummy typedef exists purely to silence -Wpedantic.*/
|
||||
typedef int keep_pedantic_happy;
|
||||
#endif
|
||||
@@ -0,0 +1,45 @@
|
||||
|
||||
/**
|
||||
* @file lv_port_indev_templ.h
|
||||
*
|
||||
*/
|
||||
|
||||
/*Copy this file as "lv_port_indev.h" and set this value to "1" to enable content*/
|
||||
#if 1
|
||||
|
||||
#ifndef LV_PORT_INDEV_TEMPL_H
|
||||
#define LV_PORT_INDEV_TEMPL_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*********************
|
||||
* INCLUDES
|
||||
*********************/
|
||||
#include "lvgl/lvgl.h"
|
||||
|
||||
/*********************
|
||||
* DEFINES
|
||||
*********************/
|
||||
|
||||
/**********************
|
||||
* TYPEDEFS
|
||||
**********************/
|
||||
|
||||
/**********************
|
||||
* GLOBAL PROTOTYPES
|
||||
**********************/
|
||||
void lv_port_indev_init(void);
|
||||
|
||||
/**********************
|
||||
* MACROS
|
||||
**********************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /*extern "C"*/
|
||||
#endif
|
||||
|
||||
#endif /*LV_PORT_INDEV_TEMPL_H*/
|
||||
|
||||
#endif /*Disable/Enable content*/
|
||||
Reference in New Issue
Block a user