Ajout PacoMouse
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44
PacoMouseCYD/doc/User_Setup.h
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44
PacoMouseCYD/doc/User_Setup.h
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// USER DEFINED SETTINGS
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#define USER_SETUP_INFO "User_Setup CYD 2.8"
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#define ILI9341_2_DRIVER // Alternative ILI9341 driver, see https://github.com/Bodmer/TFT_eSPI/issues/1172
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#define TFT_WIDTH 240 // ST7789 240 x 240 and 240 x 320
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#define TFT_HEIGHT 320 // ST7789 240 x 320
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#define TFT_INVERSION_ON
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#define TFT_BL 21 // LED back-light control pin
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#define TFT_BACKLIGHT_ON HIGH // Level to turn ON back-light (HIGH or LOW)
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#define TFT_MISO 12
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#define TFT_MOSI 13
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#define TFT_SCLK 14
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#define TFT_CS 15 // Chip select control pin
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#define TFT_DC 2 // Data Command control pin
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#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
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#define TOUCH_CS 33 // Chip select pin (T_CS) of touch screen
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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#define SMOOTH_FONT
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#define SPI_FREQUENCY 55000000 // STM32 SPI1 only (SPI2 maximum is 27MHz)
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#define SPI_READ_FREQUENCY 20000000
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#define SPI_TOUCH_FREQUENCY 2500000
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#define USE_HSPI_PORT
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