397 lines
16 KiB
Plaintext
397 lines
16 KiB
Plaintext
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta name="generator" content="HTML Tidy for HTML5 for Apple macOS version 5.8.0">
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<title>JMRI OperationsPro: Add Cars</title><!--#include virtual="/help/en/parts/Style.shtml" -->
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<!-- OperationsPro Styles -->
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<style>
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.ops-center {text-align: center;}
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.ops-right {text-align: right;}
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</style>
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</head>
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<body>
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<!--#include virtual="/help/en/parts/Header.shtml" -->
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<div id="mBody">
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<!--#include virtual="Sidebar.shtml" -->
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<div id="mainContent">
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<h1 id="Top">Using JMRI® to Operate Trains</h1>
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<h2>OperationsPro: Add Car (Edit Car) Window</h2>
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<div class="ops-right">
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<p><a href="Ops_Cars.shtml">Back</a><a href="#"></a>
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</p>
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<p><a href="index.shtml#Operations">Back to Index</a>
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</p>
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</div>
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<hr>
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<p>The <strong>Add Car</strong> window or <strong>Edit Car</strong> window is opened. Both
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windows share the same features except for their title.</p>
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<table>
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<tr>
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<td style="width: 40%"><img src="images/Ops_CarMenu.png" width="475" height="91" alt=
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"Car Menu"><br>
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<br>
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<img src="images/Ops_CarMenu01.png" width="461" height="106" alt="menu">
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</td>
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<td>
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<p><strong><em>Menu</em></strong>
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</p>
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<p><strong>Window</strong>-- Same as other JMRI menus</p>
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<p><strong>Help</strong> -- Same as other JMRI Menus</p>
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarRoad.png" width="473" height="71" alt="Car's Road">
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</td>
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<td>
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<p>Select <strong>Road</strong> <select name="select" id="select">
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<option>
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AA
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</option>
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</select> If your Road is not listed then press <span class="textbutton">Edit</span>
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and the <a href="Ops_CarAttributes.shtml">Edit Car Road</a>
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dialog box will display. Check this reference for the <a href=
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"http://www.railserve.com/aar_railroad_reporting_marks.html" target="_blank">Railroad
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Reporting Marks.</a></p>
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarNumber.png" width="474" height="81" alt="Car Number">
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</td>
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<td>
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<p>Enter the car's Road Number <input name="textfield" type="text" id="textfield" size=
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"15"> The program requires a unique Road Name and Road Number for each car. If you have
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cars with identical roads and numbers, simply add "-1", "-2", etc. to each of the car
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numbers. The program when printing out the Manifest or Switch List will drop the -1,
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-2, etc. from the car's Road Number.</p>
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarType.png" width="474" height="120" alt="Car Type"><br>
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If the car is a <input type="checkbox" name="checkbox" id="checkbox">
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<strong>Caboose</strong>, has a <input type="checkbox" name="checkbox2" id="checkbox2">
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<strong>FRED</strong> (Flashing Rear End Device), or is <input type="checkbox" name=
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"checkbox3" id="checkbox3"> <strong>Hazardous</strong>, check the proper box. The program
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uses the Caboose and FRED functions to place the car at the end of a train when the train
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requires a caboose or car with FRED. The Hazardous checkbox will cause the program to add
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a note to the switch list that the car is transporting hazardous materials. Your
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railroad's policy regarding hazardous materials can than be applied to this car!</td>
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<td>
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<p><strong>Type</strong> <select name="select2" id="select2">
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<option>
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Baggage
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</option>
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</select> from drop-down list. if your type is not listed then press <span class="textbutton">Edit</span>
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and the <a href="Ops_CarAttributes.shtml">Edit Car Type</a> dialog box will display.</p>
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<p>The program supports the ability to add a subType to your car types. Adding a
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"-subType" to your car type will create a new type of car. The "-subType" is not
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printed on the Manifest or Switch Lists. For example you might have coal cars with
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loads and coal cars that are empty. If you enter the car type as HopCoal-C for your
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cars loaded with coal, and HopCoal-E for the empties, the program can use this
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information to assign and deliver Cars to their appropriate Trains and Locations
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respectively.</p>
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarLength.png" width="470" height="104" alt="Car Length">
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</td>
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<td>
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Select the Car's <strong>Length</strong> <select name="select3" id="select3">
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<option>
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32
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</option>
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</select> If the appropriate Length is not listed then press <span class="textbutton">Edit</span>
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and the <a href="Ops_CarAttributes.shtml">Edit Car Length</a> dialog box will display.
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarWeight.png" width="474" height="115" alt="Car Weight">
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</td>
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<td>The Car <strong>Weight</strong> is automatically calculated when the <input name=
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"checkbox4" type="checkbox" id="checkbox4" checked> <strong>Auto</strong> is selected
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based on the car's length, but you can enter a different weight if necessary. If the
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<input type="checkbox" name="checkbox5" id="checkbox5"> <strong>Auto</strong> is not
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checked then you may use the <span class="textbutton">Calculate</span> button
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to calculate the weight. When entering the length of a car, enter the length
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of the body and not the total length. For example, a forty foot boxcar has a length of 40
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feet. The program when calculating lengths will add two feet to each end of a car for the
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couplers. Therefore when you place a forty foot car at a siding, it will consume 44 feet
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of track.</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarLocation.png" width="457" height="106" alt="car location">
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</td>
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<td>
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<p>Now you select the car's <strong>Location and Track <select name="select8" id=
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"select8">
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<option>
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Red Rock Junction
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</option>
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</select></strong>. The first selection is the Location, city, yard etc. that was
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created under <a href="Ops_Locations.shtml">Locations</a>.</p>
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<p>The second selection <select name="select9" id="select9">
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<option>
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Food Depot
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</option>
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</select> is based on the first and only has entries if there is more than one track at
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this Location.</p>
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<p>If the car is off the layout, set the location to None (blank space)</p>
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<p><input type="checkbox" name="checkbox6" id="checkbox6"> Auto selection</p>
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</td>
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</tr>
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<tr>
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<td colspan="2">
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<h3>Optional Car Attributes</h3>
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarColor.png" width="475" height="119" alt="Car Color">
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</td>
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<td>
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Select the car's <strong>Color</strong> <select name="select4" id="select4">
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<option>
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Black
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</option>
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</select> if the applicable Car Color is not listed then press <span class="textbutton">Edit</span>
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and the <a href="Ops_CarAttributes.shtml">Edit Color</a> dialog box will display.
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarLoad.png" width="471" height="100" alt="Car Load">
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</td>
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<td>
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<p>You can optionally set the <strong>Load</strong> <select name="select5" id=
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"select5">
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<option>
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E
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</option>
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</select> state of the car. Select <strong>E</strong> for Empty or <strong>L</strong>
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for loaded. Press <span class="textbutton">Edit</span> to
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create your own Car Load codes, but beware there are restrictions. Only sidings with
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<a href="Ops_schedule.shtml">Schedules</a> can load or unload Cars with custom Load
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types that you've created. It is also suggested that you use a format similar to
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<strong>L(commodity)</strong> to describe your Loads. For example a load of tools could
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be entered as L(Tools).</p>
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarKernel.png" width="471" height="93" alt="Car Kernel">
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</td>
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<td>
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<p><strong>Kernel</strong>
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</p>
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<p>If you wish this Car to be part of a Kernel, which is a group of Cars that you want
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to switch as one unit, select <select name="select6" id="select6">
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<option>
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Coal Empty
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</option>
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</select> Kernel from drop-down list. If the Kernel you want is not there, press
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<span class="textbutton">Edit</span> and enter a <a href=
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"Ops_CarAttributes.shtml">Kernel name.</a> to add to the list. Then select the Kernel
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from the drop-down list.</p>
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarBuilt.png" width="474" height="91" alt="Car Built">
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</td>
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<td>Optional Built <input name="textfield2" type="text" id="textfield2" size="15"> you
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may enter the built date.</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarOwner.png" width="475" height="92" alt="Car Owner">
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</td>
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<td>
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You may optionally select an <strong>Owner</strong> <select name="select7" id=
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"select7">
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</select> or press <span class="textbutton">Edit</span> to
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enter an <a href="Ops_CarAttributes.shtml">Owner.</a> Then select the Owner from the
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menu box.
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</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarComment.png" width="475" height="97" alt="Car Comment">
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</td>
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<td><strong>Comment</strong> <input type="text" name="textfield3" id="textfield3"> for
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this car.</td>
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</tr>
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<tr>
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<td><img src="images/Ops_CarButtons.png" width="475" height="75" alt="Car Butttons">
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</td>
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<td>
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<p><span class="textbutton">Add</span> add another car.</p>
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<p><span class="textbutton">Delete</span"> delete the Car currently open.</p>
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<p><span class="textbutton">Save</span> to store the Cars'
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settings. The program will create a file (OperationsCarRoster.xml) in your JMRI
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directory in a folder called "operations". A backup file with the last settings for all
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of your Cars is also created each time the <span class="textbutton">Save</span> button is
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pressed.</p>
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</td>
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</tr>
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</table>
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<p>Now lets add several cars to our Car Roster. When we add and save the Cars, they will be
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added to the Roster and shown in the <strong>Cars</strong> window.</p>
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<p class="ops-center"><img src="images/Ops_Cars06.png" width="922" height="421" alt=
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"Cars with roster">
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</p>
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<p>Now if you desire to change a value of a <strong>Cars</strong> attributes that is already
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in the Cars Roster, press the <span class="textbutton">Edit</span> button
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to the right of that Car. The <strong><a href="Ops_AddCars.shtml">Edit Car</a></strong>window
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will open, which is almost identical to the <strong>Add Car</strong> window.</p>
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<p><img src="images/Ops_EditCar.png" width="467" height="765" alt="Edit Car">
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</p>
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<p>You may choose from:</p>
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<p><span class="textbutton">Delete</span> button removes the selected
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Car from the Roster.</p>
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<p><span class="textbutton">Add</span> adds the edited Car as
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another item to the Car Roster.</p>
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<p><span class="textbutton">Save</span> makes changes and saves
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them in the Car Roster.</p>
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<p>The <span class="textbutton">Set</span> button when pressed, opens
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the <strong>Set Car Location</strong> pane and allows you to override the program and set a
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Car at a Location that is defined in your OperationsPro database.</p>
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<table>
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<tr>
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<td style="width: 40%"><img src="images/Ops_SetCarLocation.png" width="500" height="650"
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alt="set car location">
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</td>
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<td>
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<p><strong>Menu</strong> is standard for JMRI®.</p>
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<p><strong>Car</strong> displays the user name of the selected Car.<br>
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<strong>Type</strong> displays Car Type<br>
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<strong>Status</strong><br>
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<input type="checkbox" name="checkbox7" id="checkbox7"> Location Unknown<br>
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<input type="checkbox" name="checkbox8" id="checkbox8"> Out of Service</p>
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<p><strong>Location</strong><br>
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Using <strong>Name <select name="select10" id="select10">
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<option>
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North Yard
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</option>
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</select></strong> and <strong>Track <select name="select11" id="select11">
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<option>
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Track 2
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</option>
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</select></strong> you can set the Car at any defined Location on your layout.<br>
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<input type="checkbox" name="checkbox9" id="checkbox9"> <strong>Auto</strong> When
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checked, OperationsPro will choose a Location</p>
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<p><strong>Optional</strong>
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</p>
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<p><strong>Return When Empty</strong><br>
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<select name="select15" size="1" id="select15">
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</select> <strong>Name</strong> of the return Location <strong><select name="select16"
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id="select16">
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</select> Track</strong> at Location <strong><input type="checkbox" name="checkbox10"
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id="checkbox10"> Auto</strong> selection</p>
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<p><strong>Load</strong><br>
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<select name="select17" id="select17">
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<option>
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E<mpty>
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</option>
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</select> type of load <span class="textbutton">Edit</span>
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Edit Load for this Car</p>
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<p><strong>Optional</strong> (the values in this box are normally set by
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OperationsPro)</p>
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<p><strong>Destination</strong> optionally set the <strong>Name</strong>
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<strong><select name="select12" id="select12">
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<option>
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North Yard
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</option>
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</select></strong> of location and the <strong>Track <select name="select13" id=
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"select13">
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<option>
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Track 2
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</option>
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</select></strong> . <input type="checkbox" name="checkbox11" id="checkbox11">
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<strong>Auto</strong></p>
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<p><strong>Final Destination</strong><br>
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<strong>Name</strong> <strong><select name="select18" id="select18">
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<option>
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North Yard
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</option>
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</select></strong> of the Location and the <strong>Track <select name="select18" id=
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"select19">
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<option>
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Track 2
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</option>
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</select></strong> . <input type="checkbox" name="checkbox12" id="checkbox12">
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<strong>Auto</strong><br></p>
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<p><strong>Train</strong><br>
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<select name="select14" id="select14">
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</select> optionally set the Train. <input type="checkbox" name="checkbox13" id=
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"checkbox13"> <strong>Auto</strong></p>
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<p><span class="textbutton">Save</span> press to save the
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Car Locations that you have set.</p>
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<p>Close the window when completed.</p>
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</td>
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</tr>
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</table>
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<p>Now that you have your Cars stored in the Roster, you will probably want to add some
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<a href="Ops_Engines.shtml">Locomotives</a> to move your Cars about the layout.</p>
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<hr>
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<div class="ops-right">
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<p><a href="Ops_Cars.shtml">Back</a><a href="#"></a>
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</p>
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<p><a href="index.shtml#Operations">Back to Index</a>
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</p>
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</div>
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<!--#include virtual="/help/en/parts/Footer.shtml" -->
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</div>
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</div>
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</body>
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</html>
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