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<title>JMRI: Adding/Editing Audio objects</title>
<meta name="author" content="Matt Harris">
<meta name="keywords" content="JMRI help Audio Add Edit"><!--#include virtual="/help/en/parts/Style.shtml" -->
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<h1>Adding/Editing Audio objects</h1>
To create an audio object, click either the "Add Source..." or the "Add Buffer..." button at
the bottom of the <a href="AudioTable.shtml">Audio Table</a> pane. This will open a new pane
with space to enter a System Name and User Name for the new Audio object.
<p>You must enter a unique System Name. System Names for Audio objects have a set pattern:
they start with "IAL" for "Internal Audio Listener", "IAB" for "Internal Audio Buffer", or
"IAS" for "Internal Audio Source".</p>
<p>There are separate panes for adding each of the different types:</p>
<p><a href="AddEditAudioListener.jpg"><img src="AddEditAudioListener.jpg" height="202" width=
"164" alt="Audio Listener"></a> <a href="AddEditAudioBuffer.jpg"><img src=
"AddEditAudioBuffer.jpg" height="94" width="272" alt="Audio Buffer"></a> <a href=
"AddEditAudioSource.jpg"><img src="AddEditAudioSource.jpg" height="263" width="164" alt=
"Audio Source"></a></p>
<p>The User Name is optional, but if given has to be unique.</p>
<p>Back to the <a href="AudioTable.shtml">Audio Table help page</a>.</p>
<p>For more information on Audio objects, see the <a href=
"../../../../html/tools/Audio.shtml">Audio help page</a>.</p>
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