2016 JMRI Michael Mosher Alain Le Marchand Dave Heap James Exler 1 2016-12-20 MM New file, based on TSU2 Diesel file 2 2018-01-05 ALM Add labels to Extended Function map CVs. 3 2018-03-16 MM Add new models 4 2018-08-23 MM Add new models 5 2018-08-31 MM Add new model SD60E and make use of defaultItem 6 2019-01-15 MM Add new model GP7u and second SD60E 7 2019-03-06 MM Add 18 new models GP7s GP9s GP38-2s GP39-2s GP40-2s ES44ACs 8 2019-03-14 MM Move outputs to family level 9 2019-09-04 MM Add SD70ACe model 10 2020-01-08 MM Add SD90MAC-H model 10 2020-03-09 MM Add GN2208 SDF40-2 and SDP40F models 11 2020-05-26 MM Add new models 12 2020-08-18 MM Add new models 13 2021-06-28 DH Correct Handling of PI (CV31) and SI (CV32) 14 2021-11-12 MM Add new models 15 2022-01-10 MM Add new models (Dash 9 and SD70ACu from read) 16 2022-06-30 MM Add new models 17 2022-07-19 JE Revise CV51-56 FX references, set TSU2PaneLighting.xml 18 2023-10-10 MM New models and productID change for 11 bit Soundtraxx ID 19 2024-01-17 MM Add new models 20 2024-10-23 MM Add new models 21 2024-12-14 JE Revise CV201-208 sound event names to match tech manual 22 2025-03-20 MM Add new models Headlight Bell Horn Short Horn Dynamic Brake FX3 FX4 FX5 FX6 Dimmer Mute Alt Mixer Straight to Eight Ind/Train Brake Brake Select Coupler Half Speed Handbrake HEP Mode Fuel Loading General Service Steam Generator All Aboard RPM+ RPM- Indexed CV access 31 32 false Sets the relative direction of the loco when told to move forward Nastaví relativní směr lokomotivy když je vydán příkaz pohyb vpřed. Règle le sens relatif de mouvement de la loco lorsque la marche avant est commandée Legt die relative Fahrtrichtung der Lokomotive fest wenn Fahrbefehl "Vorwärts" erteilt wird. Stabilisce la direzione di marcia relativa quando la loco è in marcia avanti Emergency stop engine shutdown Emergency stop engine idle Steam Generator Auxiliary Head End Power (HEP) Generator <html> HEP: This will change the steam generator sound effect to that of <br> a small diesel “pup” motor used to provide electrical power <br> for passenger cars in the train. </html> <html> When set, the engine will follow prototypical diesel locomotive operation<br> and RPM level will remain at idle when the DCC throttle is increased to speed step 1.<br> If disabled, the engine RPM level is set to notch 2 at speed step 1. </html> Short Horn EMD 567 Non-Transition Switcher EMD 567 Non-Transition 12 Cylinder EMD 567 1st Gen. (v1) EMD 567 1st Gen. (v2) EMD 567D Turbo EMD 645 20 Cyl. Turbo EMD Dual 645 Turbo EMD 710G3A 12 cyl EMD 710G3 16 cyl V1 EMD 710G3 16 cyl V2 EMD 710G3C-T2 16 cyl EMD 710G3A 12 cyl EMD 710G3 16 cyl V1 EMD 710G3 16 cyl V2 EMD 710G3C-T2 16 cyl EMD 265-H 16 cyl 539 Turbo 539 Non Turbo 244 Turbo 251A I6 251C V12 251C V12 Super Charged 251C V12 251C V16 251F V16 Super Charged EMD 567 1st Gen. EMD 567D Turbo GE FDL12 GE FDL16 GE 44 Ton Dual Caterpillar GE Cummins EMD 567 1st Gen. Gas Turbine Slab Side Gas Turbine Veranda Gas Turbine Big Blow A Unit Gas Turbine Big Blow B Unit GenSet Cummins QSK19C x3 EMD 567 16 cyl 1st Generation V1 EMD 645 16 cyl 2nd Generation Non-Turbo EMD 645 16 cyl 2nd Generation Turbo EMD 645 16 cyl 2nd Generation Turbo V2 EMD 710G3A 12 cyl EMD 710G3 16 cyl V1 EMD 710G3 16 cyl V2 EMD 710G3C-T2 16 cyl Poppet Valve Electronic Air Dryer <html> Selecting the electronic air dryer option will modify the operation <br> of the automatic poppet valve sound effect to mimic the use of <br> a Salem or Graham-White type air dryer system. <br> Like the prototype, when this option is selected the release rate <br> will be much slower than the poppet valve effect. </html> Sound Option 5 ge 7 Sound Option 5 le 10 <html> Sets the volume of the Gas Turbine </html> Sound Option 5 eq 11 <html> Sets the volume of the 2nd Prime Mover </html> Sound Option 5 eq 11 <html> Sets the volume of the 3rd Prime Mover </html> <html> Prime mover pitch shift allows for slight variations in the tone and pitch<br> between multiple locomotive using the same prime mover selection.<br> - Values 1 to 127: lower the pitch of the prime mover sound effect.<br> - Value 128: no effect on the tone or pitch of the prime mover sound.<br> - Values 129 to 255: increase the pitch of the prime mover effect.<br> </html> Check to enable function F21 when the unit is operating in analog power mode Check to enable function F22 when the unit is operating in analog power mode Check to enable function F23 when the unit is operating in analog power mode Check to enable function F24 when the unit is operating in analog power mode Check to enable function F25 when the unit is operating in analog power mode Check to enable function F26 when the unit is operating in analog power mode Check to enable function F27 when the unit is operating in analog power mode Check to enable function F28 when the unit is operating in analog power mode Sets the status of automatic effects when moving in forward direction in analog power mode Sets the status of automatic effects when moving in reverse direction in analog power mode Sets the status of automatic effects when stopped in forward direction in analog power mode Sets the status of automatic effects when stopped in reverse direction in analog power mode Effect Function Controlled Effect Active moving forward Sets the status of automatic effects when moving in forward direction Effect Function Controlled Effect Active moving reverse Sets the status of automatic effects when moving in reverse direction Effect Function Controlled Effect Active stopped forward Sets the status of automatic effects when stopped in forward direction Effect Function Controlled Effect Active stopped reverse Sets the status of automatic effects when stopped in reverse direction E-Brake sound FX enabled ESTP effects enabled <html>Sets the status of automatic effects when in emergency stop.<br> Emergency Stop (ESTP) effects defined on Function Map</html> Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Mapping function keys F0-F28 to any of the decoder's effects Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sets the status of automatic effects when moving in forward direction Sets the status of automatic effects when moving in reverse direction Sets the status of automatic effects when stopped in forward direction Sets the status of automatic effects when stopped in reverse direction Sets the status of automatic effects when in emergency stop Sound Option 5 ge 7 Sound Option 5 le 10 <html> Sets the alternative volume of the Gas Turbine </html> Sound Option 5 eq 11 <html> Sets the alternative volume of the 2nd Prime Mover </html> Sound Option 5 eq 11 <html> Sets the alternative volume of the 3rd Prime Mover </html> 2 axles per truck 3 axles per truck 1 truck per car 2 trucks per car Sound Option 5 ge 7 Sound Option 5 le 10 Disabled On first starting attempt only On every starting attempt <html> Backfire on first start has been enabled by default allowing<br> the unique sound effect to play once, then the turbine will start and operate normally.<br> If power is maintained to the decoder, each subsequent startup sequence<br> will not contain a backfire sound effect.<br> If backfire on every startup is selected, the sound effect<br> will play each time the turbine is started.<br> Upon completion of the backfire sound effect, the turbine will then conduct<br> a successful startup sequence and function normally.<br> </html> Sound Option 5 ge 7 Sound Option 5 le 10 <html> Allows the user to select a speed step between 1 and 126<br> at which point the turbine will turn on.<br> </html> Sound Option 5 ge 7 Sound Option 5 le 10 <html> Limits the maximum speed the locomotive <br> when the turbine engine is not running.<br> A value of 0 is selected, the locomotive speed is not limited.<br> </html> Sound Option 5 ge 7 Sound Option 5 le 10 <html> Specifies the number of seconds before the turbine engine<br> will shut down when the locomotive is at speed step 0 (fully stopped)<br> and the turbine start/stop feature (F16 by default) is off.<br> A value of 0 will disable this feature.<br> </html>